Recent Posts

Armed and Armless

Posted by Radnom_Games on May 13, 2007, 1:28 a.m.

Armed and Armless

The three characters - The obligatory muscly white guy (but this time with four arms), the obligatory female and the obligatory black guy

It's pretty much just a badass platform shooter, with blood and gore and more blood and bits of gore that get stuck to things …

Dumplets

Posted by Radnom_Games on April 29, 2007, 7:03 a.m.

Little art dumplets.

Poppenkast logo


80% or so done pixel


Tentacles are pretty neat


Alas, for I am but flesh and bone


KF, MF


Fox - drew this for a request to draw a fox, and after realising fox heads are shaped somewhat like a rugby ball. (That's for Desertfox …

[RG] MechBot: Redux

Posted by Radnom_Games on March 26, 2007, 1:05 a.m.

MechBot: Redux
Yep, it's coming along well.

MechBot 1 is by far my most recognised game, so due to popular demand (Who am I kidding, I only released this due to this one guy on MSN) I made a demo of a completely new version of the game.

Screenshots:

(Click …

DDEVASTATIONNN

Posted by Radnom_Games on July 8, 2006, 4:40 p.m.

DDEVASTATIONNN Flash Trailer here
http://www.radnomgames.hoogetech.com/flash/dddevastationnn.html

And the demo is here:
http://64digits.com/games/index.php?cmd=view_game&id=1109

It's my latest little project, a high speed high action Contra styled arty platform shooter game.

I thought that this sort of game would appeal to very few but most of the replies I have been getting are really …

Gorilla Madness!!?

Posted by Radnom_Games on July 2, 2006, 9:01 p.m.

My upcoming game in progress

This game is a crazy arcade style Beat-Em-Up with cartoony graphics and variety. Its main focus will be the boss battles which will happen when all the enemies from each stage are dead.

It's actually a sequel to one of my earlier games called Monkey …

Platform Shooter Tutorial

Posted by Radnom_Games on April 16, 2006, 4:54 a.m.

I've been working on this at the request of a guy who MSNed me, and it turned out pretty good. It's a tutorial I made explaining how to get most of a platform shooter game up and running.

It came out quite nice.

I spent extra time laying out the …

Friends?

Posted by Radnom_Games on April 2, 2006, 5:31 a.m.

Everyone else has more friends than me!


:(


On a side note, MechBot is not going to have any more demos.
I'm working on the final version! It has more of everything, and CUTSCENES and stuff.
And cool music by FearedMachina.