64 Digits Spring Competition [No Entry]

Posted by SkidRunner on April 11, 2014, 5:32 p.m.

It's been a while since I have posted. I saw the competition and I wish all who enter luck. I know how I do in competition, so I am not going to enter, but I like the theme and the concept of being in a competition. So here is my none entry project.

Project: Ludum Superste

Genre: Sand Box

Engine: None

Language: Java

Graphics: One Byte CPU 3D

Deployment: Applet

I know my track record for completing projects here on 64 Digits is less than average. But hopefully this is the lucky project that I will take to completion. Witch will probably piss me off since I am not entering the competition officially. I will not be doing any live stream or anything but I will upload a desktop recording when this is all said and done.

So I now feel the need to update this page and put some images out here I have done some testing and a lot of math and have a CPU only no external library. So as of today I have mad a few tests and now I am far enough that I am willing to share some screens.

Then I ran the same test using a limited pallete only 16 colors I just love the old school look that is coming out here.

So at this point I have 3D geometry that can be loaded form obj files and directional light sources that can be defined as a Vector. Now I just need to work on user input and z buffering.

Well that's all for now!!!

Comments

Toast 10 years, 1 month ago

I'm a sucker for anything which mixes lo-res pixels and 3d together

Pirate-rob 10 years, 1 month ago

O.o This is possible? This kind of graphics is actually possible? Master, teach me!

pretty btw.

Gordy 10 years, 1 month ago

I made a 3d rasterizer many months ago, they're a lot of fun!

you're using java, is it safe to assume you're using openGL or some other graphics lib?

SkidRunner 10 years, 1 month ago

Quote: Toast
I'm a sucker for anything which mixes lo-res pixels and 3d together
As am I… As am I… LOL

Quote: Pirate-rob
O.o This is possible? This kind of graphics is actually possible? Master, teach me!

pretty btw.
Thank you. and yes but I feel like I am vomiting math at this point…LOL

Quote: Gordy
I made a 3d rasterizer many months ago, they're a lot of fun!

you're using java, is it safe to assume you're using openGL or some other graphics lib?
Well…

Its not a rasterizer… and you would assume wrong. I am not using OpenGL or any other graphics library unless you count java.awt as a graphics library…LOL

Toast 10 years, 1 month ago

@rob you can do this in game maker pretty easily. Or something very much like it anyway

SkidRunner 10 years, 1 month ago

After I implement a zbuffer I will post a video of it and explain how it works. Basically I am teaching myself the math required to draw 3D.

Just fun with math… the hard way…LOL

Acid 10 years, 1 month ago

SkidRunner is doing it the cool, hard way.

But in GM, you can just lower the port on screen and turn off interpolation to get a similar effect.

SkidRunner 10 years, 1 month ago

Thank you Acid… Now back to coding…LOL

evillair 10 years, 1 month ago

That's cool! keep it up!