Pathless Destiny

Posted by Skynt on June 10, 2007, 5:46 p.m.

Hey guys, I'd like to start off my first blog entry by saying hi: hi!

Anyways, I've been searching all over the internet for a spriter. My friend and I have gotten our mmo engine together, and we've got a unique concept for it. We're making a game where you join 1 of 4 factions and fight to gain territory on a global scale. You start off in your capital and use skill points to purchase new battle field roles (such as being a tank on the battlefield, or being air support). You control one character, but you work with other players' characters to control a map. The engine is almost complete with chat fully functional, a login and registration, and the map loader that reads map data off the server with encryption. We've also got the capitals of 2 factions ready and 1 battle territory done for testing. (all territories are different maps in which you get sent to depending on what territory you click on the campaign screen)

You get the picture, but my main point is that we need a artist. Right now we're using blocks and basically rectangles to represent units and tiles on the maps.

We need someone who can create top-down graphics in which we want to create an arsenal of weapons (tanks, artillary MCS, and RPG/Rifle infantry.) Each faction will have the same sprites basically, with minor changes, but will have different colorization. We also need interface graphics and we want a high quality look to our game - so if you're crap, I'm sorry.

If anyone can help, please PM me, I'll be on for a while customizing my profile here :)

<img src="http://img232.imageshack.us/img232/8482/screenshot001bj9.jpg">

Comments

Kaz 16 years, 10 months ago

Hm, actually souds intriguing.

Skynt 16 years, 10 months ago

Yeah, you should see how fast it is with the optimized data transfer.

s 16 years, 10 months ago

How do you plan to get ppl playing this?And how many would it need to be of any value?

Skynt 16 years, 10 months ago

Well, I'm a web-designer so I hope to create a really awesome looking site to present it as professional as possible. However, without a good artist for the sprites and interface, that's not going to help much in the long run. The game would require at least 2 people online in each faction. However since the system is so dynamic we're going to only start with 2 factions and slowly add factions as more players come. The client has a dynamic map list and updates the campaign screen according to data sent by the server. So you'd only really need 2 people for the game to work, but for it to be any fun, it's going to be team based, so you'll need quite a few people on each faction. I can assure you, the engine is almost flawless and the netcode is awesome, so the only thing currently stopping this project is no artist :P

Skynt 16 years, 10 months ago

This is a really awesome site btw, much better than GMC, hopefully I can find a capable artist.

TwistyWristy 16 years, 10 months ago

This does sound intriguing…

Can't wait to see it in action some day!

Welcome to 64Digits by the way…

TwistyWristy

Skynt 16 years, 10 months ago

I've created a project page with a more detailed description.

Thanks!

s 16 years, 10 months ago

Already changed your banner?Better before

Skynt 16 years, 10 months ago

Wasn't consistant with the white background of 64 :P

god 16 years, 10 months ago

Ill consider it but there are too many people way better than me.

Ill do it if you get someone else that wouldn't mind if I failed miseribly.

If you want an example of what my work looks like, look at my avatar.