Pathless Destiny

Posted by Skynt on June 10, 2007, 5:46 p.m.

Hey guys, I'd like to start off my first blog entry by saying hi: hi!

Anyways, I've been searching all over the internet for a spriter. My friend and I have gotten our mmo engine together, and we've got a unique concept for it. We're making a game where you join 1 of 4 factions and fight to gain territory on a global scale. You start off in your capital and use skill points to purchase new battle field roles (such as being a tank on the battlefield, or being air support). You control one character, but you work with other players' characters to control a map. The engine is almost complete with chat fully functional, a login and registration, and the map loader that reads map data off the server with encryption. We've also got the capitals of 2 factions ready and 1 battle territory done for testing. (all territories are different maps in which you get sent to depending on what territory you click on the campaign screen)

You get the picture, but my main point is that we need a artist. Right now we're using blocks and basically rectangles to represent units and tiles on the maps.

We need someone who can create top-down graphics in which we want to create an arsenal of weapons (tanks, artillary MCS, and RPG/Rifle infantry.) Each faction will have the same sprites basically, with minor changes, but will have different colorization. We also need interface graphics and we want a high quality look to our game - so if you're crap, I'm sorry.

If anyone can help, please PM me, I'll be on for a while customizing my profile here :)

<img src="http://img232.imageshack.us/img232/8482/screenshot001bj9.jpg">

Comments

Skynt 16 years, 11 months ago

If you've ever seen the advance wars styled sprites for in-game battles, you'll see that they have a color scheme and they're kinda like chibi tanks and aircraft. We kinda want the same effect, but we want it from a top-down perspective. If you could provide me a sample of a tank sprite that corresponds with the description above, that'll help me see if you can achieve the effect we're looking for.

Skynt 16 years, 11 months ago

I posted a screenshot, but I'm ashamed of the tempory in game graphics, so I just posted the menu.

s 16 years, 11 months ago

The star holes don't fit in

Skynt 16 years, 11 months ago

What do you mean? Like I said, we need a interface artist too.

s 16 years, 11 months ago

The font in the menu,I'd think the holes just rigid…not all star like

Firebee 16 years, 11 months ago

Welcome to 64D. That sounds like a really interesting project. I'm going to favorite you, just so I can follow its progress. I'm not the best spriter, but I do hope you find one.

Polystyrene Man 16 years, 11 months ago

Welcome to 64Digits, mmmmkay?

panzercretin 16 years, 11 months ago

Hello. Welcome to the 64 Digits. Please, enjoy your ride, and keep all hands and feet and tentacles inside the cart. Please, no flash photography. Keep your seatbelt on at all times and use the complimentary barf bag if necessary. Again, please enjoy the ride. Thank you.