Taizen's RPG4D: Day 129

Posted by Taizen Chisou on Aug. 13, 2012, 9:15 p.m.

So, I'm turning what would have been my entry into a turn-based dingus.

Progress? There is no progress yet.

Most people I know would not call this progress, including you:

I dunno if Charlie wanted to go and re-do some sprite things in shmexy pixely format, so I'm working with those big-ass 192x192 sprites for now.

I figure that since I don't have to make graphics, I can go all full-speed with the production of everything else.

Such as music.

The problem is that I don't have a story that's formatted to the new presentation, so I can't make anything fitting. This is just the last thing that I made, and no, it also doesn't fit into what I made it for.

I promise that this time I won't go and disappear for a month in the middle of it.

Comments

Charlie Carlo 12 years, 10 months ago

How does 64x64 sound? It's still relatively big but it's less than half the original size.

You can be head of music if I still get majority story powers.

Taizen Chisou 12 years, 10 months ago

Sure!

Note that the new format will also need generic overworld sprites (Up, down, left, etc.) in addition to battle ._.

Quote:
You can be head of music

Is that truly advisable?

Quote:
if I still get majority story powers.

But of course, it was your story to begin with. All I said was 'no mission based format.' :V