[V]Where it all began...

Posted by V on Sept. 22, 2009, 12:39 a.m.

http://www.freewebs.com/razormage/createdgames.htm

My greatest triumphs were archived there, none of the complicated things I created today, but some of the most simplistic… And most wonderful projects I ever created. Was I amazing at programming and creating games? Gods no, they were glitchy as fuck. But after a long 4 years, I finally look back on it today, wondering… Where did it all go to hell? I had a flawless idea. Perhaps it was utterly destroyed after seeing Ogmo. Perhaps I wanted something more complicated than a platformer with no weapons.

But looking back on it all, I had amazing ideas. Runter could've become a simply amazing creation, but with my desire for more difficult levels came more twists, more weapons, simply more. And I couldn't cater to my desires.

I look at these ancient works and see them as jewels covered in dust, waiting to be repolished, and seen as the true gems that they are.

I plan to recreate the one named Carsons platformperil, which was later on supposed to be named 'Rick'. It was my first, and if I had the knowledge I have today back then, it might've rocked Ogmo out of the spotlight. But… I digress. Take a look and download the stuff located there if you want, consider it a graveyard for my imagination.

Daemon's journey was another grand creation, and it followed the simple ideas I originally made for it. The boss battles weren't just maddeningly hard, but they involved a bit of skill. 'Specially the final boss first phase, I fell in love at how well I orchestrated it.

Runt AKA Runter was probably the greatest thing I had ever made. Introducing the style of 2 main characters with different abilities being controlled by one person, and using them both to reach a single end point was one of the most strategic and best creations I had ever made.

Remember the decompiler drama? I wish I had gotten my hands on such a thing for GM 5 and (maybe) 6, then I could easily repolish them…

~V~

Comments

[deleted user] 14 years, 7 months ago

i love freewebs

razormage, what an awesome name

NeutralReiddHotel 14 years, 7 months ago

I always wished I had a website to show all my work in GM. *sees how many games I made* oh that's why I never got to it

You could just remake them from scratch, right? I mean, since you have more experience you could program them better.

Josea 14 years, 7 months ago

If you want the decompiler that was around, PM, I think I got it somewhere in my hdd.

V 14 years, 7 months ago

@Kyou It's 5 years old, the only archive that holds those games that old.

@Dabridge It could be something as simple as remaking them, but knowing myself, I would want to throw in new elements. My own little curse, I suppose.

@Josea Sounds good.

sirxemic 14 years, 7 months ago

Quote:
Remember the decompiler drama? I wish I had gotten my hands on such a thing for GM 5 and (maybe) 6, then I could easily repolish them…
I pity the people who fail to realize Google can satisfy their needs.

V 14 years, 7 months ago

too lazt to google. :P