Seemingly Mandatory RPG4D blog

Posted by Zhiko on April 13, 2012, 1:03 p.m.

Everybody's doing it, so I will too.

Team wise, I'll be programming, LAR Games is going to do graphics, and Spirulence was forced volunteered to be our music guy. We're going to be making a platform shooter in a futuristic setting, with RPG elements so that it qualifies for the …

How to Java

Posted by Zhiko on Feb. 24, 2012, 5:31 p.m.

Okay so, as some people may know if they read that other blog about what people are doing, I'll (hopefully) be starting a programming class in a few months, and that class is going to be using Java all but exclusively.

They do teach it from the ground up, but …

I was gonna do a sketchblog...

Posted by Zhiko on Dec. 14, 2011, 11:55 a.m.

But I did like 2 slides then remembered I can't art.

SO it's a plain old boring text blog that doesn't even have any screenshots or anything, what a lazy ass

So anyway, minor progress on F4D, I'm working on adding in snowblowers that kill you because logic

For the …

F4D Progress (if you can call it that)

Posted by Zhiko on Dec. 12, 2011, 5:03 p.m.

So I was working on my game pretty much all day Saturday, took yesterday off because I was busy, and then worked on it some more during my lunch hour and free period at school today, and plan to get working on it again now.

On to the status report! …

F4D Project thinger

Posted by Zhiko on Dec. 10, 2011, 3:11 p.m.

So yeah I saw everyone else is posting things about their F4D entries and figured why not be conformist? that I probably should too for whatever reason.

So the basic thing is sorta like a shmup, except that you can't shoot so the focus is on dodging.

Basically your character …

I'm back not that anyone cared

Posted by Zhiko on Dec. 9, 2011, 9:41 p.m.

So yeah I'm back and stuff if anyone cared which I doubt.

I took down old blog posts because the game they were about has been cancelled, as my computer kinda killed itself and I lost all my gamemaker files. I have, however, started on a new game that …