Deep Freeze Demo and Important News

Posted by anthonyloprimo on March 31, 2013, 11:58 p.m.

This post is being reposted on all accounts - on my twitter, on the game’s (and dev team’s) twitter, on tumblr and even facebook. It’s extremely important I get this out for all of those following the development of this game as it may very well impact how you play the game. For the better, of course.

Due to several issues with piracy, we’re going to be taking the initiative and do what many major game publishers do to protect their product. We will be implementing DRM. It’s going to be revolutionary, and in no way shape or form will it actually cause any problems at all. For anyone.

We’re going to follow in the footsteps of EA, because of their immaculate track record for securing people’s purchases, ensuring no one can access it. At least, no one that is supposed to be touching it. Also, due to some issues with being able to optimize high-priority calculations such as the angle at which certain objects are to be moving, we’re going to transfer all data to our server. Even on 56k, you will have an incredibly smooth and lag-free experience. Even with a single computer - our primary development and virus-sandbox PC will be capable of handling any and all requests.

When the game is done, you will be able to download it - no need to download beforehand. Don’t worry! We will handle all of the requests fine. And issues can be emailed to us at an email that will be disclosed at the time of final release.

Understand that we are deeply concerned about giving people what they pay for, and therefore to prevent additional issues, we’ll ensure that the game will know when you install it, and on what machine. That way anywhere you go with it, it will work fine. Even your desktop machine! Bulk licenses are not available at this time so be sure you choose the right machine you wish to use the game on. Ensure it’s upgraded to it’s fullest potential as while we’re working out the kinks, any change of CPU, Motherboard, video card, RAM and USB keyboard and/or mouse may also trigger a lockdown until you call us to manually re-activate your game. NOTE: this will require the purchase of a one-time use license for our remote access software. Service using other current remote desktop products is not supported at this time. Sorry for the inconvenience.

We are dedicated to ensuring no one wrongfully uses your software! An additional system requirement is that you have at least a 5 megapixel HD webcam equipped to your computer at all times so we may verify you are using the product. If you are unable to satisfy this, we offer a subscription-based manual verification service - however you must have a free room available in your house, permission from the owner/landlord and sufficient food and living conditions for us to do this.

We understand some people might not like this, but we urge you to keep this game in mind and give it a chance. We’re positive that regardless of what others may say, or want to have included into this game, we’re going to make this game how we feel it should be. We know you will like it, and urge you not to worry about our choices - you’ll be able to enjoy it. We will be releasing some DLC as well to extend your game, probably a day after release, so keep an eye out! Plenty of fun extensions and levels will be available for purchase.

We will have a community open soon as well. You’ll be able to enjoy many features, linking your games to the accounts. To ensure proper punishment, all infractions will be linked to all single and multiplayer games and modes, so if you are harassed by another, please report them! We will ban them without delay, and remove their privilege to play our games.

Again, we thank you for reading this, and we hope you enjoy our product. We also hope that this heartfelt letter proves that we’re out to make games like Mass Effect, and Battlefield, while letting anyone play it, and NOT only here to make money off of you! :)

Last but not least, I’d like to wish you all a heartfelt April Fools! Here’s to the indie game scene getting ever larger, and all the game studios like EA being brought down… at least several pegs. It would be nice to buy games that you actually OWN…

On a more serious note, there were a couple of snags getting the demo out on time. We’ll aim to get it out later today, if not tomorrow! Those waiting on physical discs might have to wait a couple more days, though, sadly. …And that’s not an April Fool’s Joke, I’m afraid.


Castypher 11 years, 2 months ago

You're going through all this trouble to protect a puzzle game made in Game Maker?

I mean, I'm aware most of this is a joke but you've been pretty adamant about security for a while. I'm almost positive you've mentioned taking measures on this scale before, but forgive me if I'm thinking of someone else.

Props for your dedication to a competition entry though. Good to see that even a year later, you're eager to finish it.

JuurianChi 11 years, 2 months ago

We don't need no stinking DRM!

I used to care about DRM, and protecting the sources of stuff, but now I don't and it feels great.

You'll feel better when you don't have to sweat about security.

firestormx 11 years, 2 months ago

I once sweated about security and source. Now anyone can download 64Digits.

JuurianChi 11 years, 2 months ago

It's funny because it's true.

link2x101 11 years, 2 months ago

Guys, the game needs to be protected. We've put countless hours of work into our game.

mr8bit 11 years, 2 months ago

Last but not least, I’d like to wish you all a heartfelt April Fools!

I almost took this blog seriously. And I almost thought you were a massive douche because of it. Well played, sir. Well played.

anthonyloprimo 11 years, 2 months ago


I don't believe I have talked about such "extreme" security measures. Not even close. If so, sorry if this post is in bad taste, but I have no intentions on doing any kind of drm on this game. I'd prefer that people would refrain from pirating this game but that's about it.

The only kind of DRM that MIGHT exist is whatever you feel Steam is (or any other platform that it's distributed on). And even then, in spirit of the Humble Indie Bundles, I believe we're still on track to release this game outright, too so you don't even need to use another service to play the game.

The only serious part of this post is the last part with the delay in the demo thanks to family stuff (Easter) and some other last minute snags. Thanks for the props, BTW!

anthonyloprimo 11 years, 2 months ago

@mr8bit Anyone… ANYONE that uses "EA" and "immaculate" in the same sentence…. and actually has those words actually relating to one another… should be shot.

…Unless it's used in some strange word play that translates to EA being absolutely horrible. Then it's fine.

anthonyloprimo 11 years, 2 months ago

@StevenOBrien :D