Recent Posts

Circle of the Shadow Wraiths - UPDATE!

Posted by frankie on Dec. 17, 2016, 10:37 p.m.

I have updated this game.

1. the story scene is bettered
2. you have 4 life instead of 3
3. you can now shoot while on the wood walkways
4. one stage have been changed to make it more fair
5. other small changes

the Shimmering Celestial Orb

Posted by frankie on Aug. 27, 2016, 5:46 p.m.

I made a game a while ago. You can not get it from this site. However, I think you may want to try it. It is an action RPG that takes place in a three floor fortress. The fortress has four towers. Someone made two YouTube videos of it. Here …

Minor Updates and Games of Goofy4Digits

Posted by frankie on July 24, 2016, 4:32 p.m.

I made some minor, but needed, updates to the following games….

Matrix of Time, you now start with 15 lives and there are minor bug fixes.

Hover Tank Battle Arena, some minor bug fixes, mostly when you fight boss

number 3.

By the way, where can I download the games …

Crystal Cannon Combat UPDATE

Posted by frankie on May 22, 2016, 8:01 p.m.

Due to the bad review
https://www.rpgmaker.net/games/8208/reviews/4426/
this game has been updated.

1. the plot has been altered
2. the enemy moves more slowly, slightly
3. the beams recharge more quickly
4. the is an additional stage
5. collecting the crystal restores 4 shield strength
6. the beam are longer

UPDATE!

Posted by frankie on Dec. 1, 2014, 10 p.m.

UPDATES, UPDATES, AND…..UPDATES

I have updated some of my games. Some of the updates are minor, others are more
involved.

Mystic Castle -> Not much of an update, "ghost" fire is now gone. Before, "ghost"
fire from an enemy you killed would still come from them and could kill you. …

how I make many of my games

Posted by frankie on Jan. 11, 2014, 10:41 p.m.

Some time ago, someone asked my to describe how I make my games. It is really not that complicated. I use MMF 2, Poser, and Genetica.

MMF 2 or Multimedia Fusion 2 is made by Clickteam, www.clickteam.com. It is the easiest game making program that I have ever seen. …