sandbox game update

Posted by jimbob on June 1, 2007, 5:26 p.m.

Thanks guys! Due to the positive response I've received I'm more motivated to do stuff!

Anyway, I'm working out how combat will work. So far the bad guys (that's all there is for now) just follow you around when you get too close, and watch you as you walk past…. …

random crap update (sucks)

Posted by jimbob on May 30, 2007, 10:06 a.m.

Hello, the new project…. I haven't given up yet!! AWESOMENESS! The game is coming along alright, one huge annoying graphics bug involving NPCs and depth… AH! I have an idea to fix that now… that the player's depth variable is constant while everything else's changes. It could be quite hard …

new project (like anyone cares)

Posted by jimbob on May 13, 2007, 9:32 a.m.

top-down thing. Yes, it had to be like Grand Theft Auto didn't it. It was inevitable…

anyway, yeah. It's top-down. It's erm a game. It erm has graphics. It erm is pretty crap at the moment. WEll who cares I'm probably gonna give up after a bit anyway. I have …

finally non-crappy sprites (jimbob so don't bother reading) SUCKS

Posted by jimbob on April 17, 2007, 10:38 a.m.

hey have you noticed 64digits is under attack quite a lot for a while? Well the spamming and everything… it's because 64digits is getting more well known, I think. Anyway I showed my friend this site and he was like 'WOW! People made these?!' and stuff. Anyway he's the spriter, …

haha blocks go UP SLOPES?!!

Posted by jimbob on March 14, 2007, 12:22 p.m.

Yes, blocks do go up slopes, in my GAME!! HAHAHAH!! I beat those blocks with a stick until they did the right thing.

The only problem now is…

a) blocks get stuck on horizantal walls if player pushes them while they are falling - I know! I'll make them only …

Sing For Absolution!! I will be singing!

Posted by jimbob on March 12, 2007, 12:16 p.m.

That is the most awesome song ever!! No prizes for guessing which band I am referencing here, perhaps a little praise for liking one of the best bands EVER!!

Anyway, I am halfway to getting pushable blocks working in the Tomb Raider-ey game, and the player can stand on them!! …

Damn thing

Posted by jimbob on March 11, 2007, 7:57 a.m.

Yeah I just learnt that I'm a really crappy coder. Well I knew that all the time, but SERIOUSLY crappy. So I'm starting to learn GML from scratch again, and following the manual by the word. Well, almost.

Thanks to some help form the GMC, the player can go up …

Ok Codegame is back on...

Posted by jimbob on March 9, 2007, 11:44 a.m.

Yeah I downloaded game maker 7 because I was bored and decided to continue with Codegame. I'm working on room transitions at the moment, and need to fix some damn error that freezes up the game, it says that sprite_index is an unknown variable. Bloody computer. Oh well, I'll fix …

suckbags suck

Posted by jimbob on Feb. 23, 2007, 3:45 p.m.

suckbags is my awesome new insult for people, like a friendly thing, like when you call your friend an idiot or retard or something. Listen…

'SHUT UP, SUCKBAG!'

'Ah, you suckbag!'

'Give me it back suckbag!'

You can also use it interchangeably with suck****, take it this way, both words …

blogs suck

Posted by jimbob on Feb. 21, 2007, 3:02 p.m.

Give up an apocalypse please. With a cherry on top. THE WII ROCKS I FINALLY GOT A WII.

LUCID DREAMING ROCKS GO TO LD4ALL.COM IT'S AWESOME FORUMS FOR LUCID DREAMERS

The revolution is coming buy a hamburger

Sam Eatmore is the best novel ever written, by Peter Eugene Lote. His …