The Hiatus sucks

Posted by jimbob on Jan. 27, 2007, 12:11 p.m.

We (well, I) have some good news for most of you!

I have decided to take a break from the development from Codegame.

Oh yeah the spriter finally cracked the password (he kept trying different ones for about a week since I started 'blogging'), but it doesn't matter because his …

Jane Eyre (sucks)?

Posted by jimbob on Jan. 25, 2007, 10:55 a.m.

That's right. We have to write an essay on Jane Eyre for school coursework.

Jane Eyre is not very interesting to me.

But somehow I've managed to cough up over 16 pages and I'm not even finished. GODDAMN IT! I always manage to write too much.

Anyway, back to game …

what makes a good blog? (sucks)

Posted by jimbob on Jan. 24, 2007, 12:24 p.m.

So what do you think makes a good blog?

Actually, I should find out what blogs are for first…

well I'm using this to supply my fans (no one) with the latest news and developments in my games. Yes that's right, a load of rubbish.

YAR!

I like the word …

Crosshair goodnessucks

Posted by jimbob on Jan. 23, 2007, 1:55 p.m.

Yeah yeah yeah!

I got most aspects of the crosshair working. It moves with the player and when you press up and down it moves up and down. All I need to do now is to make it so it goes in a half-circle around the player when you press …

My little helper sucks

Posted by jimbob on Jan. 22, 2007, 10:12 a.m.

I've randomly worked out a weapon system. You press a key to cycle through the weapons you have and ammo is displayed along with whatever weapon is equipped. However…

I want the player to be able to actually AIM. With a CROSSHAIR. How am I meant to do this?! If …

Codegame sucks

Posted by jimbob on Jan. 21, 2007, 10:04 a.m.

Codegame… yep it's a pretty standard platforming shooter romp.

However, I hope it'll grow, blossom or whatever, into a sort of Metroid-like project.

But somehow, I don't think that'll happen.

1: I suck at GML.

2: I lack motivation and once I get bored of something I'll move on.

Metroid-like …