Recent Posts

[JSG] Yeah.

Posted by jsorgeagames on Nov. 24, 2007, 4:55 p.m.

[ Name Change ]
I might change my name to Rid3r. I might not. I already have an avatar (because I registered at another site), so…
<IMG SRC="http://64digits.com/users/jsorgeagames/Rid3r.PNG" WIDTH="64" HEIGHT="64" BORDER="0" ALT="Avatar">

Yes, it's basically the custom one I have now.

[ Site ]
I made a website …

[JSG] Halo Engine Pack

Posted by jsorgeagames on Nov. 2, 2007, 10:47 a.m.

All of the examples in my Halo Engine will be going into a .zip folder. I continue to work on them, but I can't submit anything as I'm thirty miles away from my computer, on a laptop.

Right now I am working on the map selection and menu example. You …

[JSG] Halo Engine

Posted by jsorgeagames on Oct. 29, 2007, 6:46 p.m.

My Halo Engine is coming along well, the waterfall is done. The engine currently includes:
v Master Chief
> Changes direction to fix impossible arm rotation
> Runs exactly like in Halo Zero

v Waterfalls, only place the emitter and you're done!
> Water parts over Master Chief's head …

[JSG]OHMYGAWD!

Posted by jsorgeagames on Oct. 28, 2007, 2:41 p.m.

[ Halo Suit ]
Finished. Has LEDs in the helmet, it's pretty cool. Unfortunately, the jaw got warped, as it's made of posterboard.

[ Halo Engine ]
Working on a 2d Halo Engine. Here is a screenie of the waterfall I made for it:
<IMG SRC="http://64digits.com/users/jsorgeagames/HaloWaterfall.PNG" WIDTH="400" HEIGHT="300" …

[JSG] Halo Suit Almost Done

Posted by jsorgeagames on Oct. 25, 2007, 7:42 p.m.

List of things:
> Chest Armor (100%)
> Forearm Armor (100%)
> Lower Leg Armor (100%)
> Upper Leg Armor (100%)
> Belt (75%)
> Shoe Covers (75%)
> Helmet (20%)
> Energy Sword (25%)

It's almost done. I went to a few hand-me-down shops like Goodwill and others, but …

[JSG] 1300 Hits!

Posted by jsorgeagames on Oct. 17, 2007, 5:47 a.m.

1334 hits, three days after the 1000 mark. O_o

[ FPS Maker ]
I'm making an FPS maker, syled after Silent Walk. It is really cool. I was going to use cookinater's Editor Engine, but it gives me an error about undefined arrays and unset variables.


[ SSB …

Halo Suit

Posted by jsorgeagames on Oct. 15, 2007, 6:27 p.m.

[ Halo Suit ]
Yes. I'm going as Master Chief for Halloween. I'll post pics soon, but this is what I want it to look like:
<IMG SRC="http://mjolnirarmor.com/halo-gallery/adam/chief-dog%20walking2.jpg" WIDTH="400" HEIGHT="500" BORDER="0" ALT="Adam Grumbo's Halo Suit">
This suit was made by Adam Grumbo of Mjolnir Armor. He used a …

[JSG] New Stuff

Posted by jsorgeagames on Oct. 11, 2007, 6:32 p.m.

[ New Avy ]
Yep, it's new. And not complex, but I like it, for now.

[ New Example/Game ]
A new example that I may just make into a game. It was originally just an AI example for an RPG, inspired by DF's NPC_Tutorial. But, it's much better. The …

1084 hits! W00t!

Posted by jsorgeagames on Oct. 9, 2007, 5:26 a.m.

1084 hits.

[ Nightmare ]
I'm working on a game called Nightmare. It's a first person shooter that is pretty cool. For some reason though, I can't see a model I loaded into it. I used the same exact scripts for my Metroid Prime game, too.

Maybe it's the code …

Inventory Example

Posted by jsorgeagames on Oct. 5, 2007, 3:02 p.m.

[Inventory Example]

I just made an inventory example for any shooting type of game. It's easily adaptable to another type. The example includes:
v 2 pre-made items with sprites
> .22 Beretta (20 ammo)
> .19-02 Uzi (100 ammo)

v 5 scripts
> inventory_add(): Adds any item to the inventory …