It's finished. Now what?

Posted by rockyran on April 17, 2010, 6:25 p.m.

So yeah, I've finished the game I've been working on for FOUR YEARS. It's amazing that I've managed to finally wrap that thing up. It was starting to really annoy me.

Well, actually, I finished the game last month. I've wanted to put it here in 64Digits but I haven't …

Is 45 MB too much for a GM game?

Posted by rockyran on March 15, 2010, 10:03 p.m.

I'm just about finished with that one project I started 4 YEARS ago (lol), but I have a predicament: I spent countless hours making this kickass soundtrack, but the problem is that even with extensive compression on the tracks the total game file size is about 45 MB.

I've been …

[RR] Let's END this.

Posted by rockyran on June 16, 2009, 5:11 p.m.

It's no secret that I've been on/off with Game Maker for a very long time now. Hell, I'm sure most of you won't even recognize or remember me. I keep claiming I'm coming back, but I always get distracted or stressed out by life and leave again. However, the game …

[RR] Coming along nicely

Posted by rockyran on June 6, 2008, 2:35 p.m.

Well, I gotta say that the progress so far is looking rather nice. I've completed now 6 items (out of 22) for the main mode of the game. Now, 6 may seem like little, but I've decided to start tackling the hard/most time consuming stuff. Aside from that, 10 of …

[RockyRan] I've made a list

Posted by rockyran on June 3, 2008, 10:13 p.m.

No, not the hatelist fad. I mean I've made a list of the things that I have yet to do to finish making the game's main screen. We're looking at 22 items on the list, each of varying difficulty/time requirements. I've so far done 3 of them. I don't foresee …

[RockyRan] Nice

Posted by rockyran on May 28, 2008, 3:39 p.m.

OK, so the "corrupted" game file thing was alleviated through an incredibly difficult approach that pretty much only a genius would've been able to come up with: restart your computer.

Now that the project's back on track after a quite stressful "halt", the game looks like it's shaping up rather …

[RockyRan] WHAT THE F. NOT COOL AT ALL

Posted by rockyran on May 26, 2008, 7:24 p.m.

So there I was, working merrily on 2* for a while, getting quite a bit done, and after I decide to start working on the game again, the entire goddamned program starts going haywire. The game takes an EXCRUCIATINGLY long time to load and exit the game, but the best …

[RockyRan] Moar Progress

Posted by rockyran on May 19, 2008, 5:20 p.m.

I know nobody's reading these (hell, the last blog got ZERO posts), but I'm still doin' them, so you're gonna have to deal with my blog titles in the "Recent blogs" box! So HA!

'Neways, I've been doing quite a bit of progress. I'm currently changing the look of the …

[RockyRan] So far...so good.

Posted by rockyran on May 13, 2008, 8:53 p.m.

I finished all the images of the orbs that I'll be doing. Now, I was really, REALLY afraid of my own code, simply because I don't remember exactly how efficiently I coded it. In some of my other (rather finished) projects, moving a room's location set off a bug because …

[RockyRan] Houston, we have a launchoff

Posted by rockyran on May 12, 2008, 9:44 p.m.

Today marks the day I start on 2* officially, since today was officially my last AP Test (that I'm gonna bother to study for. After this I only have Spanish Lit and I'm done, but I'm really not worrying about that at all).

I started working on the sprites for …