Recent Posts

Nondaily blog-type-thing

Posted by MahFreenAmeh on Feb. 19, 2007, 7:44 p.m.

So. Welcome to my non-daily non-special non-christmas non-celebration style blog-type-thing.

There isn't much for me to really say. I had a rather bad day, as always… What's so surprising about that? Oh yes. I remember. I discovered just how much of a possibly twisted person I truly am. I crushed …

MMO Help Needed

Posted by DevonX on Feb. 19, 2007, 4:55 p.m.

Yup. I am working on a new MMO, I have no idea what I'm doing with it, but for now I'm working on converting the MMO engine from mplay to 39dll.dll stuff.

I have the engine done, so you are probably wondering what I need help with… well… as most …

Fox sez Cats and Trains!

Posted by DesertFox on Feb. 19, 2007, 3:20 p.m.

Well, by popular vote, I have won the latest ObeL IsK cirimatch. Also, in case you haven't noticed, REZ is no longer staff.

I also took a programming exam today, and 2 thirds of it was stuff I didn't do because I had to leave. So, during the test, I …

GMG is down, YoYo Games, new projects...

Posted by RabbidMickeyMouse on Feb. 19, 2007, 2:38 p.m.

GMG is down. When I asked Quimp at the GMC as for why, he said that Tapeworm told him it was a matter of bandwidth usage, and that the GMG has been consuming more than what their current plan offered. Darthlupi is in negotiations as far as I’m aware, and …

Hi! I'm Jellyfish!

Posted by jellyfish on Feb. 19, 2007, 2:31 p.m.

I'm jellyfish, from www.gmclans.com.

I function as head programmer for Dark Logic.

I've also done a lot of other stuff with game maker.

see my site: www.jellyfishinacan.com (bad web design warning) for sme of my work.

A few of my talents:

GML

Java

Mod/XM music

ACID 3.0

Sound FX …

Joewoof is back - with updates!

Posted by Joewoof on Feb. 19, 2007, 11:02 a.m.

First, it was GMG. Now, even Eo Community is down. WHAT THE HELL!? And in the middle of some hardcore theoretical game design discussion! ARGH!!! WHAT IS THE INTERNET COMING TO!?

I know, nice reappearance for me here at 64Digits. The reason I'm here is because I have nowhere else …

Decompilation?

Posted by JoshDreamland on Feb. 19, 2007, 8:06 a.m.

I've been going through GM games' binary, looking for the difference between a debug mode game and a regular game. So for the results have been…. complicated. When you compile a GM game, Mark's implications and steps towards making GM more secure in that respect change the code of the …

I finally play MKDS online

Posted by Toon-Master on Feb. 19, 2007, 7:49 a.m.

Getting the Wi-Fi USB connector:

Today I was suppose to buy a new DS game. Well there wasn't anything interesting to buy though. And if there was, it wouldn't be here in Australia by then. So I purchased a Wi-Fi USB Connector for the Nintendo DS.

Funny though, this one …

Stripped of name

Posted by Scott_AW on Feb. 18, 2007, 10:11 p.m.

Well I've decided to rebuild my 3d rpg project(formerly known as COW) from the ground up. As mentioned in prior blogs, I've begun designing an editor system that will control all content in the game.

Heres a what I've done so far with the map maker interface.

http://64digits.com/users/Scott_AW/editor_main_samp.jpg

Characters, items, …

SOCCER MANIA

Posted by GMWIZ on Feb. 18, 2007, 7:46 p.m.

Hey look at this

Alright so when I was first starting game maker last spring I made many simple games such as pong

well I just thought you people could use a pong example or something so just take it and do whatever you want with it

the only thing …