Recent Posts

News about my RPG

Posted by Gift of Death on Nov. 5, 2006, 11:31 a.m.

Hi you peoples!

I think everyone think what is happened to my RPG project (Or then not). Anyway. There is some new screens. I changed window size from 540x380 to 400x300.

*screen1*, *screen2*, *screen3*, *screen4*

This project doesn't really make a progress on coding area. I have …

Pokémon Online (No I'm not making it)

Posted by -0NL1N3- on Nov. 5, 2006, 11:07 a.m.

Today, I got the VBALink GBA emulator. You can play over the internet with other people, play over a LAN network or from the same computer (run 2 VBALinks).

Anyways, me and Toon-Master decided to have a Pokémon battle over the net. It lags but you can still do stuff …

Metaball Water!

Posted by Fender on Nov. 5, 2006, 6:44 a.m.

I figured out a great way to do water in my renders. Not large amounts, just a little. Here's an example:

It involves using lathe NURBS and splines for the glass, a special glass texture of my own, and a metaball modifier plus particle emitter for the water itself. …

Bodyless

Posted by Tumetsu on Nov. 5, 2006, 6:42 a.m.

I lose my interest yesterday for making complicated rpgs and that kind stuff and I wanted create something simple. And it is Bodyless! Well, currently it haves only 2 levels (and part of 3 level). This is one of those games what aren't so easy.

Bodyless is platformer where you …

Effin' Women

Posted by chiggerfruit on Nov. 5, 2006, 12:08 a.m.

Haven't blogged inawihle. Figured i should. I'm too lazy to make it cool. So i won't. And yes, i can still use heavy HTML. Hate meh.

<b>80 mph middle fingers</b>

Let's see… started off the day going to some vocal anatomy lecture. It was actually pretty exciting cuz the dude …

MMO: The GTA Treatment

Posted by omicron1 on Nov. 4, 2006, 10:01 p.m.

That is an image of the GTA treatment (pseudo-3d) for this MMO. It works quite well, IMO. (Also note the neon sign)

I'm amazed what I've accomplished in under a week on this project.

By the way, I'm thinking about naming this MMO either Iron Band Online or Iron War …

You're Invited!

Posted by Omega_Squid on Nov. 4, 2006, 9:20 p.m.

You are invited to the all-inclusive show held by yours truly!

Please buy your tickets from the nearest Ticket Bastard *points to GMC*, and take your seat. The show will start…eventually!

Alright, so maybe its not new, thanks to someone else's previous blog *cough*Aeron*cough*, but there are some cool details …

More Prettiful Than GearGOD's....

Posted by Adventus on Nov. 4, 2006, 8:18 p.m.

As GearGOD unvieled to you yesterday, the experimental project i was working on was global illumination. Since i've never seen it done in a 2d environment, and even commercial companies have only just started implementing it, it took a little while to get right (and it still isnt perfect). Anyway, …

MMO: Lvls + Mine + Inv + chat

Posted by omicron1 on Nov. 4, 2006, 4:56 p.m.

A couple of visual updates today, showing off some new interface features I've added, as follows:

* The content box has been enlarged and filled with various things, including the Inventory screen and the Levels screen. The Inventory screen includes up to twenty-four items (materials can be included in multiples), …

Back from my trip

Posted by FredFredrickson on Nov. 4, 2006, 2:03 p.m.

I got back from my trip to the beautiful (and boring) state of Montana earlier this week, and I am oh-so glad to be back. Even though there wasn’t a terrible lot of stuff to do there, and almost everything interesting closed at 6PM, I did have a good time, …