Recent Posts

My video game....i thought 64 digits... :D...Then Hotmail... X:

Posted by Whitetiger on Oct. 26, 2006, 6:22 p.m.

Wow… i was playing my video game and i wondered how my 64 digits char was going.

Then i look and then i wonder how my hotmail account is going… so i look at it 2 messages (1) unread, from PA

Next Day:

Pretty much the same thing cept i …

Catch the Epidemic

Posted by Fabio on Oct. 26, 2006, 6:19 p.m.

Yay! Finally, the day is here. The day when I submit Contagion to the 64D queue, and release it to the public. I'm nervous- I sure hope all goes well. Anyway, for those of you who care, I'd really appreciate if you'd check it out, and possibly give me some …

Celestial (Alpha)

Posted by Siert on Oct. 26, 2006, 6:09 p.m.

Celestial is the working name of a game I'm working on. The point of it that you are in a position of a god-like being. You can create life, make it rain, and other god-like abilities. So far the graphics are great (some 3D!) If anyone wants to help, just …

Farewell for Now

Posted by bendodge on Oct. 26, 2006, 4:57 p.m.

I am wishing you all a temporary farewell, as I am partialy banned from my computer.

I am homeschooled most of the day, and I bike to the local HS for 7th period AutoCAD. I was spending too much time on my computer at home when I was supposed to …

GM horror game?

Posted by mesenberg on Oct. 26, 2006, 4:31 p.m.

Have any games made with GM ever made you jump in your seat, only 1 has me. Of cource maybe Im just that kind of person but maybe not. Many other ppl have said it tottally freakked them out so try it, at night, with the lights out, and sound …

Another ShocQ Update

Posted by Nighthawk on Oct. 26, 2006, 2:47 p.m.

<img src="http://64digits.com/games/1509/Preview1.PNG">

Well, I've uploaded a ShocQ update, which sadly may just be it's last update. It was made in D&D, and I've moved on to GML.

Here's the download link:

<a href="http://www.64digits.com/games/index.php?cmd=view_game&id=1509&download=1">ShocQ FCC1.0</a>

Anyway, I've started a bunch of projects, but haven't got far enough …

Today, Oct. 26

Posted by omicron1 on Oct. 26, 2006, 11:56 a.m.

Today I have submitted another of my early works to the archive - a text adventure engine called TAE Worlds. Look for it whenever the reviewers hurry up enough.

Empire of the Stars Feature:

Map design 2: Intermixed Systems

This random map design is one of two in which the …

G'Day Fellas

Posted by Muffin Man on Oct. 26, 2006, 5:17 a.m.

HELLO THERE 64 DIGITS! ARE YOU READY TO ROCK?

Hello.

Anyway… so as I was saying, WOW sucks. It's certainly not 'the lick'. Unlike Halo. Halo is 'the lick'.

On the subject of 'the lick'… my school gave everyone (all 2000 of us… what a waste of the Earth's resources…) …

I killed GMQA?

Posted by Azure on Oct. 25, 2006, 8:40 p.m.

Main Blog

Oh yes I did, but it was an accident. [=)]

Unfortunately, I attempted to update the GMQA forum software. I was running with MyBB 1.2, and I was updating to 1.2.1 and after I finished reinstalling, I accidentally destroyed ALL the members, posts, threads, forums, links, signatures, themes, …

Random map designs

Posted by omicron1 on Oct. 25, 2006, 7:08 p.m.

Design 1: Side.

The Sun is to one (random) side of the map; all players' planets are in one ring around it, with unowned planets evenly intersperced with owned ones. The close spacing and scant resources make for violent fighting on this map, while short distances allow for fast reinforcements. …