Recent Posts

Posted by Ronnica on Oct. 7, 2012, 8:41 p.m.

Are you my 60,000th hit?

Upgrades!

Posted by Astryl on Oct. 7, 2012, 6:53 a.m.

I possibly mentioned on the IRC and in my last blog that I was planning on upgrading my PC.

Yesterday morning, I did just that. I got myself a new motherboard, some RAM, and a new CPU. All spiffy and shiny and all that. I plugged it all in, cut …

Barrels of fun!

Posted by aeron on Oct. 6, 2012, 6:52 p.m.

Buzz! The monkeys aren't working! We're formulating another plan, stay calm!

Okay well maybe not that kind of barrel. But as a follow up to the untextured models I posted on my last blog, I present to you a texture I worked on today, which so happens to be the …

64DCG *cough*

Posted by Castypher on Oct. 6, 2012, 12:37 p.m.

Remember this? I told you I hadn't forgotten.

Due to school and a few other things, I've had a lot of downtime on my S4D project. It'll end up being a lot shorter than intended, but I've saved most of the fun for F4D. In all honesty, I've been …

Oh god, I haven't blogged since I ROCKED YOUR MOTHER

Posted by sk8m8trix on Oct. 5, 2012, 4:37 a.m. 🔒

I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am SO DRUNK I am …

Aids on 64D?

Posted by firestormx on Oct. 4, 2012, 5:41 p.m.

So, I'm in need of money (not as much as hel, if you somehow missed his homeless blog). Once hel gets more stable, I'm going to put a donation system in (until then, please divert any funds you would normally donate to 64D, to hel). Until then, I was …

Graphical Error

Posted by marbs on Oct. 4, 2012, 7:16 a.m.

Hello!

Up until recently, I had been working on a game for S4D, which looked like this:

My aim was to invoke that feeling of thinking-you-know-what-will-happen-next. For example; when you suddenly get the thought that the phone will ring, and a few seconds later it does. Or simply that feeling …

A potentially interesting blog

Posted by Astryl on Oct. 4, 2012, 3:48 a.m.

Of course, the potential interest in this blog will depend on whether the people reading it have any interest in the subject matter or not.

I haven't written an interesting blog in a while though; my life has suddenly been frantic, what with work. Not stressful, just an unaccustomed lack …

stop-motion critter love

Posted by mikemacdee on Oct. 4, 2012, 12:44 a.m.

Been ages since my last post here. Though I doubt anyone was missing me…

I was on a Ray Harryhausen creature feature kick recently and decided to spend about five days throwing this silly little game together, based on the movie of the same name:

The Goal: capture dinos to …

"$witty_title"

Posted by Cosine on Oct. 3, 2012, 7:28 p.m.

I'm bad at writing blog introductions, so I'll just skip this one.

For the last few months I've been not playing that much TF2. That's because the time I spent playing TF2 is now spent making maps for TF2. It's a lot of fun, and quite challenging to design for! …