Recent Posts

Holy Shit

Posted by JID on Oct. 2, 2012, 9:31 p.m.

i just used firefox instead of IE and realized the text on my CSS was glowing.

that's what I get for being lazy and copy and pasting other people's CSS to make my own. :p

someone should have told me >:(

JID

Music and pictures

Posted by aeron on Oct. 2, 2012, 7:50 p.m.

I've been working on a number of different tracks recently, thought I'd share some WIPs with you all to see what you think. I've been jamming my guitar a lot but I no longer have my friend's bass at my disposal, so I've had to settle with synth bass or …

i luv

Posted by Castypher on Oct. 1, 2012, 8:57 p.m.

<3

i luv a person called sk8

he's a nice guy

he plays games with me and we have a great time

and we talk about the meaning of life

and decided it was so that we could take over the earth together

and it'd be like the games we …

Crappy Drawings (Your eyes will burn!)

Posted by Hypernova on Oct. 1, 2012, 2:01 a.m.

Game Making was very slow to me recently. But I started to draw stuffs, I'm still trying to improving my drawing skills. Though making a digitalized art from sketch is pretty hard using a mouse pad and I'm waiting to get a drawing pad.

Alright, first of all here's some …

CheeseMod 1.3.2_1 Changelog

Posted by KaBob799 on Sept. 29, 2012, 5:16 p.m.

Well bukkit finally did a recommended 1.3.2 build, though I'd hardly call it complete since it lacks obvious features that should have been done weeks ago. But regardless, here's the changelog. Its relatively tiny due to my lack of time and bukkits lack of progress, but I'm going to be …

A few things to present

Posted by Astryl on Sept. 29, 2012, 2:48 a.m.

Well, it's my weekend off. And what do you know? I've actually done stuff. Woot.

Anyway, here's my latest excuse for art:

Made under great strain using the new version of GIMP, which just happens to remove all the brushes I like to use, forcing me to make them myself… …

Great Game Maker Wall Optimization Script

Posted by TamerKoh on Sept. 28, 2012, 8:39 a.m.

After reading about how to optimize Game Maker games to make them run faster, I decided to try out one method mentioned before, to combine all of the Wall objects into one sprite using a surface, then deleting them all, and creating one big wall, it worked out TREMENDOUSLY. So …

-DSG- ScaryFourDigits and Depths ^^

Posted by DSG on Sept. 27, 2012, 10:44 p.m.

SO, first of all, please like DEPTHS on facebook, I would very much appreciate it! https://www.facebook.com/pages/Depths/263863020401852

For my S4D entry, it's a goddamn secret until it releases. ^^ It's been a challenge, however, I can't settle on a number of aspects of the game, but I am trying. I hope …

DSG

Obscure GB/GBC platformers

Posted by S3xySeele on Sept. 26, 2012, 9:53 p.m.

Started playing four obscure but totally awesome GB/GBC platform games…

First up: Trip World, which is like Kirby minus the whole sucking thing, and with an extra helping of wtf and d'awww. For instance, at the very beginning of the first level, you get a power up to spit out …

S4D Things.

Posted by Charlie Carlo on Sept. 26, 2012, 2:15 p.m.

(Embedded Video)

You'll all be glad to know that my S4D game will include plasticy demon people, some of whom you may already know from your nightmares.

These people are procedurally generated The Heist-style as applicants to your crazy awesome agency. A script compiles them by choosing specific traits; such …