Recent Posts

Two weeks, 9 days. Crunch time.

Posted by Astryl on July 12, 2012, 9:50 a.m.

This is just a friendly reminder to everybody to START RUNNING AROUND AND BEGIN TO PANIC NEEDLESSLY.

Of course, you don't have to, but it's more fun that way.

If any of you remember the beginning of the competition, I originally decided not to enter. Then somebody Kilin convinced me …

Model blog

Posted by colseed on July 11, 2012, 9 p.m.

Game: Piece 1

- for RPG4D, if I finish in time (but probably not, so for sometime after that perharps)

Looking to make a small-ish game to explain part of the story, because global conspiracies take too long.

So here, have some Blender things VVV

Demolitions expert (Japanese girl who …

Amazing Spider-man (wasn't that bad)

Posted by death on July 11, 2012, 7:28 p.m.

I'm not sure how popular MovieBob is (a movie critic on The Escapist) but he gave the movie a horrible review. Metacritic has it at 66% right now. I don't think it was that bad. I mean it wasn't that great either but i wouldn't flame it. I don't know …

sniper

Posted by Kenon on July 11, 2012, 4:08 p.m.

(Embedded Video)

A break in the routine...

Posted by Astryl on July 11, 2012, 2:19 a.m.

You know what? I'm getting sick of writing programming or competition related blogs.

So I'll write about something else instead: Games.

DPadHero 2 - breaking your gamepad, one button at a time

This is a little gem of a homebrew NES game. It's one of those rare

'made this millenium' …

You're Unique Like Everyone Else

Posted by Castypher on July 10, 2012, 11:44 p.m.

With the end of the RPG competition fast approaching, I'm going to go over a few things. But first, I just wanted to share something with all of you.

You are all….

GIANT

FUCKING

ASSHOLES

All I wanted in life was for you to screenshot my success in capturing 66,666 …

GM:Studio Issues

Posted by Glen on July 10, 2012, 5:59 p.m.

I'd prefer non-troll responses. But here it goes:

These functions are now obsolete in GM:Studio

variable_global_array_get

variable_global_array_set

variable_global_array2_get

variable_global_array2_set

variable_global_exists

variable_global_get

variable_global_set

variable_local_array_get

variable_local_array_set

variable_local_array2_get

variable_local_array2_set

variable_local_exists

variable_local_get

variable_local_set

I need to set/get a function variable whose name varies by the works of a string. For example:

var_+"argument0" = 0; …

The Departure -image heavy-

Posted by Eva unit-01 on July 10, 2012, 12:29 p.m.

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Ahhhh, Abigail Williams. One of my favorite black metal bands of all time, you will be missed.

Apparently these guys decided to split earlier this month. Man, they left a helluva lot of badass music behind though.

Anywho, I still haven't been drawing as much. So let's dig …

Bliggity Blawg

Posted by JID on July 9, 2012, 11:47 p.m.

Sup, yo

I might just make a real blog soon with news on the current status of The World's End

JID

i maek gams

Posted by fenyxofshadows on July 9, 2012, 10:52 p.m.

i made a game!

it's a shoot-em-up with a ghost and some shapes and other weird stuff…

it was originally created for ludum dare 22 but i was lazy and didn't post it on this site then i updated it then i came back to this site and here i …