Recent Posts

Lunacy Star is Difficult

Posted by Taizen Chisou on Sept. 27, 2011, 8:38 a.m.

Ahahaha.

Why do I post blogs anymore; no one reads them :V

(Embedded Video)

As always, changing things up and making them less…. impossible.

sperru cardo risto

~Rage Mode~

1B1 "Blast Burst"

1B2 "Blaise: Blight of Green Leaf"

1B3 "Heavy Blue Whirl"

1B4 "Storm Danmaku Hard"

2M1 "Blue Stream Hard" …

RPG Plans, CheeseMod, website #1

Posted by KaBob799 on Sept. 27, 2011, 8:16 a.m.

About a month or two ago I started making "plans" for an RPG game originally described as "2d single player runescape" the ideas come a bit farther than that now and I've decided to use the Scary Four Digits competition to start work on the engine.

Right now I'm thinking …

|bd| Facebook as Invincible Pron Host?

Posted by bendodge on Sept. 27, 2011, 7:45 a.m.

So, after reading the slow but steady trickle of articles about facebook photos living forever on the CDN after being removed from the main site's database, I got to thinking - what's to stop people from uploading something to facebook, say an embarrassing photo of some politician, and then promptly …

The making of the scariest Mario fangame.

Posted by Hypernova on Sept. 26, 2011, 8:08 p.m.

I just entered a contest in 64Digits called "Scary Four Digits 2011 Game Comp." Indeed you have to make the scariest game in about a month. This looks promising. [;)]

Here is my gaming plan:

* Make it similar to Luigi's Mansion but way more scary than that baby game. …

New Track + GMHTML5 planned project

Posted by Carlos508 on Sept. 26, 2011, 6:08 p.m.

Blah - (Embedded Audio)

Trying to learn how to create better drops, so this track's tempo gradually increases until the drop and then I vomit out a bunch of fx. Still have trouble finishing the damn tracks though :/ Anyways let me know what you think!

Also if any of …

Perceptual Hashing [+Game/Example]

Posted by link2x101 on Sept. 26, 2011, 5:35 p.m.

As the title says.

But there are some wrong-doings here.

1. It doesn't really hash, that is, you don't get any kind of alphanumeric key… you get a 64-character code (comprised of 1s and 0s. :3).

2. It's low quality, and would need some modification for more serious work, but …

swagniggaswag

Posted by Acid on Sept. 26, 2011, 4:47 p.m.

Okay, this year I'm going to attempt to actually create a bonafide scary game that actually scares me. It's probably going to be really messed up, but guess what guys - you asked to be scared. lol

swag

Also, I'm going to try to make some music for it. I'll …

Ghosts 'n' Stuff

Posted by Eva unit-01 on Sept. 26, 2011, 12:09 a.m.

Which I think is pretty fitting, considering I've been MIA for a few months now.

So let me update you guys in short…simple terms.

School (Auto CAD, English, and Art)

Depression (FML)

Art (Not much actually, due to the above^)

Games (Tons, due to the below v)

Laziness (Procrastination)

Concept …

Scary Enough?

Posted by LAR Games on Sept. 25, 2011, 11:12 p.m.

Well, I decided I"m going to have a go at this halloween game thing, so I started designing one of the monsters I want to have in the game. I've never done a scary/horror game before, so this is going to be fun.

Does this guy look like he'd be …

What the heck is this thing? (New version!)

Posted by Hypernova on Sept. 25, 2011, 11:56 a.m.

Supernova Presents:

A minigame for MFGG MGC#11 but not official.

Bowser is getting tired of the old ways. Now, he started to use his new communist army to take over the whole Mushroom Kingdom and share the wealth with his allies. Now it's Mario to fight back the aggressive Koopas …