Interactive Tutorials and IDE Engine Source

Posted by Carlos508 on April 24, 2012, 11:19 p.m.

Over a year ago I was blogging about how I was creating a Flash Game Engine. Well, that idea came out of the IDE I coded in GameMaker. Unfortunately, after 6 months of obsessive work YoYo released GM:HTML5 so I scratched my project.

I released the full source (50MB) of …

Electro/dub kick experiments, IDE progress

Posted by Carlos508 on Nov. 18, 2011, 9:13 a.m.

My roommate is showing me some experiments he's doing with the kick sound you hear in electro/dub style music - you know that heavy heart pounding sound that lingers a for a moment or two.

(Embedded Audio)

DarkMatter from the GMC has been helping me come up with a design …

Uberman Sleep Schedule Day 2

Posted by Carlos508 on Nov. 9, 2011, 10:50 p.m.

I effin love web development.

Seriously, it's addicting. So addicting in fact that I decided to try the uberman sleep schedule so that I can have an extra 4-6 hours a day to do it. The uberman sleep schedule is where you sleep 20-30 min every four hours with the …

GameMaker Developers Network

Posted by Carlos508 on Sept. 29, 2011, 9:58 p.m.

A few friends and I are creating an online GML library similar to Microsofts Developer Network (MSDN) aptly named the GMDN. Basically it's a redesigned help manual with online interactive demos (using GMHTML5) with downloadable sources, tutorials, and more [eventually]. There are over 875 commands in GMHTML5 alone ._. so …

My most technical track so far

Posted by Carlos508 on Sept. 27, 2011, 8:57 a.m.

Blah Part II: (Embedded Audio)

My most technical track so far. I definitely need to get me a midi controller because doing all the automations by hand is a major pain in the grundle. Speaking of grundle I feel bad for my girlfriend because I've been ignoring her for the …

New Track + GMHTML5 planned project

Posted by Carlos508 on Sept. 26, 2011, 6:08 p.m.

Blah - (Embedded Audio)

Trying to learn how to create better drops, so this track's tempo gradually increases until the drop and then I vomit out a bunch of fx. Still have trouble finishing the damn tracks though :/ Anyways let me know what you think!

Also if any of …

A track I'm working on

Posted by Carlos508 on Sept. 25, 2011, 9:12 a.m.

My track - "She Found Me":

(Embedded Audio)

My GM HTML5 WIP (online demo):

http://afoobar.com/gmh5/showcase/index.html

What's up guys! After my epic fail attempt at hosting a competition I abruptly slithered away into the corners of the internetz. Anyways I'm back, been shifting from programming to producing lately. Now that GM …

Cancelling my Comp

Posted by Carlos508 on Feb. 16, 2011, 8:47 p.m.

Cancelled due to lack of interest

I'm sorry guys, but due to general lack of interest I've had to stop the competition. I can't afford to fundraise all this money for only two confirmed registrations lol. I'll be returning all the money raised…which sucks haha.

I apologize again for those …

Restarting TRE

Posted by Carlos508 on Feb. 13, 2011, 11:14 p.m.

Alright, so I ended up dropping RealBasic in favor of GameMaker for the prototype for The Rice Engine (flash engine), I can get so much done in GM in so little time its ridiculous. I decided to use GMWidgets for the UI and the author is making some nice Syntax …

My Coccyx and The Rice Engine

Posted by Carlos508 on Feb. 8, 2011, 12:12 p.m.

My Coccyx

So I decided to go snowboarding Sunday with my best friend (bad idea #1)…the problem is that anytime I hang out with him everything turns into competition. He's stepped on a snowboard a total of zero times, and I twice. We decided to skip the bunny hill and …