Recent Posts

Birthday & Zoom Goes the Ninja Demo

Posted by DesertFox on Oct. 2, 2010, 6:39 p.m.

Now with online level sharing!


[flash width=480 height=320]http://64digits.com/users/DesertFox/wutang_alpha.swf[/flash]

Controls:

Ingame - Arrows to move, Z to jump/walljump

Editor - WASD/Arrows to move, TAB for minimap, SHIFT to bring up tile selection, click to place tiles,Z/X to flip selected tile

Esc always brings up a menu, or returns you …

|bd| My Organized Desk

Posted by bendodge on Oct. 2, 2010, 9:47 a.m.

I heard a rumor that 64Digits went to college. I have followed suit. I have done a number of interesting activities here, ranging from learning Texas Hold 'Em to being piled on by large people covered in chocolate syrup.

I have chosen a Christian university (no shock, I know), and …

College Rocks

Posted by sk8m8trix on Oct. 2, 2010, 6:26 a.m.

I go to the Rochester Institute of Technology in the shithole of Rochester NY. Let me know if you go there so I can beat you up.

I look like a total badass now, see.

I'm still working on Robot Factory, sort of.

I'm majoring in Computer Science, AKA, being …

Tech demo is technically a demo

Posted by Scott_AW on Oct. 1, 2010, 7:24 p.m.

Here's a small techdemo for the diversion known as 64digit's halloween contest as started by Rez.

Its not at all optimized yet, its like a combination of a in-progress engine and a mock-up.

Right now I have ideas on how room data is going to be stored, but first I …

swagger + rpg

Posted by thernz on Oct. 1, 2010, 12:15 a.m.

this is all i've done this week

i am being horribly slow

and i spent 160 dollars on clothing from china and korea, most of them are shirts with bears

examples:

a panda hoodie

a tee with bears lined up and their species names

Astronaut Bär

and a shirt with …

I can has engine.

Posted by Scott_AW on Sept. 30, 2010, 2:04 p.m.

I has engine, almost.

(Embedded Video)

Lighting will change, so will the generic bodies, might have shading on the characters and definatly shadows.

I was going to do something with simple 2d polygons, but things just didn't want to work right, so I was all F___ this S___ D__ and …

Good Words.

Posted by Mush on Sept. 29, 2010, 10:37 p.m.

1. Amphibian

2. Exquisite

3. Influential

4. Gubernatorial

5. Dollop

6. Drizzle

7. Chipotle

8. Amalgamation

9. Tomfoolery

10. Cantankerous

11. Gusto

12. Epiphany

13. Travesty

14. Glacial

15. Jigsaw

16. Masquerade

17. Façade

18. Patina

19. Quixotic

20. Squelch

21. Crustacean

22. Defibrillator

23. Contrived

24. Exfoliate

25. Glitz …

Nothing Accomplished!

Posted by KaBob799 on Sept. 29, 2010, 7:18 p.m.

Shortly after my last blog I got sick with some sort of mutant cold/flu that completely stole my motivation to work on my game projects. All I've got left now is a cough, but I still don't really feel like working on them <_<

Instead, I've been working on my …

Happy mech is happy

Posted by Eva unit-01 on Sept. 29, 2010, 12:16 p.m.

I dunno about you guys, but that looks like pretty happy metal giant to me. Drew dat right before I went to sleep lol.

In other news, my life is slowly being drained away as I work out the many kinks in my game…once that's done, enemy and level design, …

Halloween horror party

Posted by Scott_AW on Sept. 29, 2010, 11:06 a.m.

So I got an idea for a survival type horror game, something like Jacob's Ladder, Silent Hill and a little flavor from Eternal Darkness.

The basic idea is that you, a poor kid in a cheap-ass ghost costume go to your high-school party which apparently you never heard of taking …