Recent Posts

Where Is My Shirt, It's Been Literally Years

Posted by Darthvender on Jan. 13, 2016, 3:18 a.m.

So it's been a couple… years… since my last post. A lot has changed. Except that I still don't have my 64Digits shirt, but I don't think that will ever change. I'm not even mad I'm just so confused.

Last I heard, it was in Firestorm's closet and he was …

Six Years + Post-Depression Worlds

Posted by KNZone2 on Jan. 12, 2016, 2:54 a.m.

So far, the welcome has been really warm, so thank you, guys. When I came on the IRC as cfry people kept asking me "Hey, who are you on 64Digits?" "Wow, you're before my time." "Welcome back." It feels good to be welcomed and appreciated, so thank you, 64Digits community, …

Echo #20

Posted by Phoebii on Jan. 10, 2016, 2:38 p.m.

This week I have began to work on attributes!

Sector Six attributes aren't traditional RPG attributes, because what's the fun in making system that was made million times before?

Current Sector Six version has two passive abilities.

Attributes work like passive abilities, players have to spend technology points to upgrade …

How to search for trademark?

Posted by HeatherJThomas on Jan. 9, 2016, 5:56 a.m. 🔒

bullshit

holy fucking christ.

Posted by NeutralReiddHotel on Jan. 8, 2016, 6:33 a.m.

i am awesome

Forest Denizen

Posted by DesertFox on Jan. 6, 2016, 8:15 p.m.

Onoes itsa furry! Something I had made for me a few months back, decided I wanted to post it. Fox inna forest!

That's all :3

Finishing Cursed Black

Posted by NeutralReiddHotel on Jan. 5, 2016, 2:28 p.m.

Hey 64D, so the one project I have limited myself to, Cursed Black, is now beginning development again! I'll be working on it on my free time for the next week or so, and therefore I'll be updating my twitter, finally. I'm trying to avoid all social media to …

Echo #19

Posted by Phoebii on Jan. 3, 2016, 1:05 p.m.

​First echo about combat overhaul!

It wasn't easy to start updating combat…

I wasn't sure about control scheme, enemy armour pieces and other things.

Decisions were hard to make and codes were hard to write.

But I've spend many, many hours and everything worked out.

I've broke my personal development …

Dr Powerglove Or How I Learned To Stop Gaming And Learn To Love The Code.

Posted by Ferret on Jan. 2, 2016, 9:22 p.m.

I still have a lot of work to do, but winter has free'd up some of my time so I'll spend it with you all.

At first I wrote a pretty lengthy blog about video game addiction and how awful it is, but it was too argumentative and I didn't …

Etah

Posted by Charlie Carlo on Jan. 1, 2016, 5:44 p.m.

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