Recent Posts

Free money!

Posted by Darthvender on May 10, 2010, 5:47 p.m.

So my mom was at my grandma's down at the coast last week, supposedly to have some 'time to herself' (Mad at my dad for whatever reason) and when she returned, grandma sent along a check for 500 smackers for moi. Not a lot for everybody who actually lives out …

Terminys - First Playable Demo

Posted by Castypher on May 9, 2010, 10:09 a.m.

HEY LOOK, GUYS! I'm trying to revive an old 64D idea. You know, game making? Haven't had enough of those lately. This is mostly a community site, but an occasional game can't hurt, right? Right?

Maybe this one can. It's not really a quick casual game. You might need to …

I made a jump animation.

Posted by thernz on May 9, 2010, 1:36 a.m.

Just thought y'all liked to to know that. It's not done. It lacks the landing animation and I didn't add the chain, and I didn't polish so all the frames transition smoothly.

It's not really that I'm working awfully slow, it's just that I like taking month long breaks from …

Thanks Ken, its 6DOF *DEMO*

Posted by Scott_AW on May 9, 2010, 1:18 a.m.

New Demo And you'll need the newest update of EvalDraw, 5/8/10 or 8/5/10 for you Euros.

I guess we can't all appreciate old-school game play, and thus I fold with the offering of Ken himself to optimize and improve my rinky-dink game engine.

I was perfectly happy with a …

Concentration

Posted by Darthvender on May 8, 2010, 12:06 p.m.

Ugh. Being homeschooled is hard at times. For one, it's all based online, which, let's face it, isn't entirely stable. So when do all the errors start popping up on the school website? When I'm in a rush to meet the end of the school year, that's when!

Of course, …

Competition Entry and a WIP adventure game

Posted by Grinning Gorilla on May 7, 2010, 7:34 p.m.

I've recently submitted a game called Crash Landing for the Yoyogames Competition05. You can play it on Yoyo here:

http://www.yoyogames.com/games/120921-crash-landing

Or on 64digits here:

http://64digits.com/games/index.php?cmd=view_game&id=5297

It's an arcade style game where you play as a gorilla who has fallen asleep at the wheel and flown into a band of meteors …

Voxel Dungeon Crawler

Posted by Scott_AW on May 7, 2010, 5:06 p.m.

So instead a 16x16x16 object based dungeon crawler, we get a 64x64x64 one instead.

This is currently pretty early on, I'm currently naming them phase# and so on until the whole engine is done.

Right now it just features basic Old-School dungeon crawler movement, but with voxel objects creating the …

Eyes Without a Face

Posted by Mordi on May 7, 2010, 12:42 p.m.

I'm remaking an 80's ballad by Billy Idol. Not sure if I'll incorporate a C64-tune in it or just make my own melody. I got the basics down.

http://mordi.ziphoid.com/data/music/work_in_progress/Eyes%20Without%20A%20Face%20wip.mp3

It has no main melody.

The bass doesn't sound quite right to me. Not sure what to do with it.

Here …

lolzombiegaem

Posted by Acid on May 7, 2010, 2:11 a.m.

First there was RBR;

Then there was FBF;

Now, the survival is key.

It's just a WIP I've been tinkering with the past couple of days. I built it off of RBR. Tell me about bugs, what you like, what I need, etc.

Note: I'm currently using objects for blood …

Gladiator-Class Star Destroyer - Modelling

Posted by Darthvender on May 6, 2010, 1:21 p.m.

I don't know if anybody knows this, but I create Star Wars models in Sketchup - a Google 3D modelling program. I've made quite a few, from the Imperial-I to the Venator to the A-Wing to the Interceptor. Not all are featured on my page, but I would definitely reccommend …