Recent Posts

Thanks Ken, its 6DOF *DEMO*

Posted by Scott_AW on May 9, 2010, 1:18 a.m.

New Demo And you'll need the newest update of EvalDraw, 5/8/10 or 8/5/10 for you Euros.

I guess we can't all appreciate old-school game play, and thus I fold with the offering of Ken himself to optimize and improve my rinky-dink game engine.

I was perfectly happy with a …

Concentration

Posted by Darthvender on May 8, 2010, 12:06 p.m.

Ugh. Being homeschooled is hard at times. For one, it's all based online, which, let's face it, isn't entirely stable. So when do all the errors start popping up on the school website? When I'm in a rush to meet the end of the school year, that's when!

Of course, …

Competition Entry and a WIP adventure game

Posted by Grinning Gorilla on May 7, 2010, 7:34 p.m.

I've recently submitted a game called Crash Landing for the Yoyogames Competition05. You can play it on Yoyo here:

http://www.yoyogames.com/games/120921-crash-landing

Or on 64digits here:

http://64digits.com/games/index.php?cmd=view_game&id=5297

It's an arcade style game where you play as a gorilla who has fallen asleep at the wheel and flown into a band of meteors …

Voxel Dungeon Crawler

Posted by Scott_AW on May 7, 2010, 5:06 p.m.

So instead a 16x16x16 object based dungeon crawler, we get a 64x64x64 one instead.

This is currently pretty early on, I'm currently naming them phase# and so on until the whole engine is done.

Right now it just features basic Old-School dungeon crawler movement, but with voxel objects creating the …

Eyes Without a Face

Posted by Mordi on May 7, 2010, 12:42 p.m.

I'm remaking an 80's ballad by Billy Idol. Not sure if I'll incorporate a C64-tune in it or just make my own melody. I got the basics down.

http://mordi.ziphoid.com/data/music/work_in_progress/Eyes%20Without%20A%20Face%20wip.mp3

It has no main melody.

The bass doesn't sound quite right to me. Not sure what to do with it.

Here …

lolzombiegaem

Posted by Acid on May 7, 2010, 2:11 a.m.

First there was RBR;

Then there was FBF;

Now, the survival is key.

It's just a WIP I've been tinkering with the past couple of days. I built it off of RBR. Tell me about bugs, what you like, what I need, etc.

Note: I'm currently using objects for blood …

Gladiator-Class Star Destroyer - Modelling

Posted by Darthvender on May 6, 2010, 1:21 p.m.

I don't know if anybody knows this, but I create Star Wars models in Sketchup - a Google 3D modelling program. I've made quite a few, from the Imperial-I to the Venator to the A-Wing to the Interceptor. Not all are featured on my page, but I would definitely reccommend …

does anyone think this plot will be good/

Posted by rufus on May 6, 2010, 12:56 p.m.

main caracthe is named Mark

what if him and his brother are like repairmen or something/ lik i dunno, a plumber maybe, and they have save like a queen or something from a giant dragon by grabbing wrench or a ax or something that drops him in like i dunno, …

Domino's Adventure review

Posted by marbs on May 5, 2010, 7:41 a.m.

Review of Domino's Adventure on toucharcade

It seems that just a short while again, Domino's Adventure got its first proper review on toucharcade. I am very pleased with this review, as it does seem to reflect the game well. It says that it feels like a lot of love went …

drag racing rpg

Posted by rufus on May 4, 2010, 8:47 p.m.

hello, my untitled drag racing rpg is as follows, would love input.

you play a man named big ralph, starting you out in a drag race with a rival, when you win you have the option to get his pink slip, via rock paper scissors.

your car is destroyed and …