Recent Posts

Yay for screenies.

Posted by Droolie on Nov. 7, 2008, 2:11 p.m.

Hey there!

It's been a while since I wrote a blog entry… so I decided to make a new one, with some screenies of my project, "Master of the Dark Sun" ( it used to be called "Electoons!", but I thought that was a stupid title ).

You probably don't …

[DSG] - Crimson Star - BREAKTHROUGH

Posted by DSG on Nov. 7, 2008, 1:57 a.m.

///RECENT NEWS

Crimson Star has been in slow development since it's conception. However, recently I've really been working on it and developing it. Crimson Star is about 20% completed, with major challenges yet to come. I've redesigned the protagonist as well, along with giving him a kick-ass laser cannon. The …

DSG

Deformation: Screenies!

Posted by TDOT on Nov. 6, 2008, 5:05 p.m.

Hey guys. In my last blog I wrote about how I was gonna focus on programming. My project at the top of the list was simple 2D terrain deformation. I've been working on this for a while now and FINALLY fixed the stupid glitch in my code. After that, things …

LISA Theory 2: Iraq, GM and the Framework for AI Procedural Programming

Posted by Carlos508 on Nov. 6, 2008, 6:46 a.m.

Heh, what's up guys. Been having trouble logging in for the pass couple days. For some reason I would always get logged in and logged out as soon as I visited a page. In either case, I'm back. Wrote this two days ago, and I think this will be the …

Zombie Pile ß3.1

Posted by Siert on Nov. 5, 2008, 10:14 p.m.

So, I've finished the third beta of Zombie Pile.

New additions include:

[x] Heads Move Zombies

[x] Heads Stay On Stage

[x] New Font

[?] Background Image

[x] Gore

[x] Pause Screen

[x] Working Highscore Textfield

[x] Walk Up Slopes

[x] Variable Jumping

[x] Max Height Line Fix

move: …

Bold Announcement

Posted by Omega_Squid on Nov. 4, 2008, 4:51 p.m.

So yea, today be Election Day. I am really skeptical of what Obama or McCain will really accomplish in office, and I guess that even though I myself lean towards the Republican side, I will support whichever side that gets in, so long as they don't screw the pooch too. …

Zombie Pile

Posted by Siert on Nov. 3, 2008, 10:12 p.m.

So if any of you have been wondering if my Halloween competition entry has been accepted, it has.

Quote: marbs
Thanks for your entry, better late than never! :)
Although it is not done yet, it should be by Sunday. So celebrate!

It's also currently being processed in the queue …

LISA Theory 1: Monkey Hear, Monkey Say

Posted by Carlos508 on Nov. 3, 2008, 7:35 a.m.

TODO for Today:

[X] Speech module - Have LISA say her first words. Oh how cute :p

[X] Simple Feedback module - Have LISA give simple feedback. Ow that hurts. Wait, never mind.

[X] Setup Module System - LISA is useless by herself. Keep it that way!

Speech Module

[10:28PM] …

[ENIGMA] LIM0X

Posted by JoshDreamland on Nov. 2, 2008, 8:39 p.m.

That is correct. ENIGMA can now has lim0x.

Man, that was easy.

More seriously, it allowed me to better debug the code, as the actual GCC, that is not minimalist, or for Windows, is slightly pickier than the one which is minimalist and for Windows.

In other words, it took …

Implemented ideas...

Posted by dmsuper on Nov. 2, 2008, 11:28 a.m.

Hi,

I'm working on the game 'Tentacles of Fury' (LINK).

The game is mainly a platformer, with a few other genres playable at times. You can use attacks and combos and other stuffs to fight your way through. Another attraction is the choice to change into other creatures …