Recent Posts

In the Beginning...

Posted by Carlos508 on Nov. 2, 2008, 7:22 a.m.

TODO List for today:

[100%] 1. Develop simple interface for LISA

1. Develop simple interface for LISA

Alrighty then. If any of you have ever seen the ancient, but classic, movie "2001: A Space Odyssey", I'm sure you recognize the lense in my logo and avatar, and now the UI …

Tree Challange

Posted by Scott_AW on Nov. 1, 2008, 6:11 p.m.

I had this idea while looking at some trees. Yep, thats how it happened.

Anyway, I know the best way to have a forest of now identical trees is to have some sort of procedural code to generate branchs and the likes, however this requires two things. Coding knowledge and …

[V]Last night... =_=;;

Posted by V on Nov. 1, 2008, 5:49 p.m.

Wasn't as fun as I'd imagined. Then again, I'm not the one that finds fun out of watching my friends barf up their remaining bits of intelligence.

Geno got drunk off his ass within thirty minutes, Lee was basically doing what he always does by attaching himself to that bloody …

V

Gaming Survey!

Posted by fprefect111 on Nov. 1, 2008, 4:11 a.m.

Ah, long time no update. Been trying to get away from games a fair bit to balance out my life and that again. Anyway, more importantly:

I'm creating a game for my Major Design Project in my final year at school, and one of the first requirements is for me …

Screwed Over For Halloween Comp.

Posted by Siert on Oct. 31, 2008, 10:31 p.m.

Well, I was going to enter the Halloween comp, and could have finished tonight, but I've been stopped by a memory leak. I know where and what it is, but don't know how to fix it.

fixed!

if x>objCharacter.x{

for(xx=x; xx<room_width; xx+=1){

if !place_free(xx,y)

return xx}}

The red is what …

Kenon needs line program ideas

Posted by Kenon on Oct. 31, 2008, 12:44 a.m.

MMHM. I'm on a break basically, and I need ideas for programs that deal with lines.

Note that. Lines.

I want to submit some to 64digits because I'm awesome like that.

So far, my plans are:

1. Implementation of the Wu Algorithm for AA'd lines (CHECK)

2. Line polarity/chain link …

Staff Notice, and Remember?

Posted by DesertFox on Oct. 30, 2008, 10:35 p.m.

First off, the staff notice. Once again, a reminder that making duplicate accounts for the reason of uprating your own game is not allowed. It should be obvious why it is against the rules. Should being the key word, some people don't seem to realize this. Stupidity is not a …

Little done.

Posted by Scott_AW on Oct. 30, 2008, 9:14 p.m.

With a little more work in Sketchup I found out that faces are displayed differently when they're reversed. Like a slightly darker shade.

So thats good news, no longer have to use anim8tor for fixing the faces, just applying the texture map.

I've managed to pop out another little ship. …

Death Day

Posted by NeutralReiddHotel on Oct. 30, 2008, 7:41 p.m.

For those with a short attention span, here's a motivational poster for ya:

Now that I have your attention, let me just start out saying that the title isn't supposed to mean anything. It's two random words that I came up with in my boredomness. In fact, there's nothing …

NO ZOMBI GAEM 4 J00 NUBZ

Posted by abacus on Oct. 30, 2008, 4:49 p.m.

So, yeah. History homework, breeakdancing class and friends. The three things that keep me from completing my zombie game. I only knew about it on sunday (hadn't checked the site for a month) and so I started work then. Been working on it little by little every day, but yesterday, …