Recent Posts

Happenings

Posted by JoshDreamland on Sept. 13, 2008, 12:21 p.m.

I've been working on ENIGMA, of course. However, along with that, I've been playing with 3D.

I wanna give a nice presentation before I ever release R4, and I was looking for just the model to help me with that.

Dave gave me the model, all right. But it was …

OH GOD )@#)(!

Posted by V on Sept. 12, 2008, 9:30 p.m.

Damn you prince of bel air, I will destroy you one day! >.>

On a different note, I've gotten into choir, apparently it's ok. But apparently, she's absolutely bent on beating compitition, since we're going district apparently, so she's working alot of the people in there. Had to give up …

V

GH3 Scores [Kilin]

Posted by Castypher on Sept. 12, 2008, 2:56 p.m.

Well, I figured that a few people posted their scores, and I've had a few mention to me that I should as well, so here they are.

Keep in mind that most of the songs at the top of the list, I haven't touched since I 5-starred them. These are …

Level One Security Clearance

Posted by DesertFox on Sept. 12, 2008, 10:18 a.m.

Apparently I have a Level One Security Clearance for The Front, something that exists only in my dreams, sadly. Hard to explain what The Front is, but suffice to say that it is awesome. It involves me jumping around doing Bourne-Identity/parkour type stuff while being chased by someone (ineptly) trying …

Feedback Payback

Posted by Reek on Sept. 12, 2008, 7:11 a.m.

Well, the reactions to TTD have been interesting to say the least.

When you're working solo on something you kind of just have to trust your instincts. Is it fun? Is it too easy? Too hard?

Ultimately I think it's human nature to include the features that YOU like to …

-E- 128Digits

Posted by Evilish on Sept. 12, 2008, 1:35 a.m.

Shit man, 8891 hacked accounts

.:Programming:.

Sad to say that I haven't actually gotten a chance at all lately to program any games, I've almost forgotten parts of my C++ game. (which will be bad, because I hate coding in a project I don't know 100%)

But hey, website programming, …

The World of Notebook Demo 1.0 Released

Posted by Alec Ridgeway on Sept. 12, 2008, 12:20 a.m.

The World of Notebook

(The Sequel to Sketch)

(DEMO v1.0)

by Ridgeway Games

A year after the onslaught of Hexadexatron and his minions, the world of Notebook is once again

peaceful and prosperous. Damaged cities began rebuilding what was lost, and the planet has

recovered. But a new threat enters …

currrent info

Posted by codiemajor on Sept. 11, 2008, 7:35 p.m.

i am working on

a pokemon game as well but i might not poste it here maybe but i will post it on yoyogames.com if i ever start it. it will be mystery dungeon type game but you will be abel to custimize your house and choose your starter alot …

Packet Editor Prevention

Posted by Saiklo on Sept. 11, 2008, 1:03 a.m.

I've established a system in Squeebs where packet editors, like Art Money,etc. are useless.

Basically, most of the more important variables, like levels, items, health, etc. are server sided.

Example: Say your running a packet editor. An item drops from an enemy. The editor records it. You replay the drop. …

wut a new game?

Posted by SteveKB on Sept. 10, 2008, 4:28 p.m.

yeah yeah I've scrapped a few other games, and I'm very ashamed. OK now I'm going to tell you about my next project in the making. It's called Abrupt Onset. It's going to be a first person shooter and will be modified for online capabilities later, I will also make …