Recent Posts

[Brox] My Co-op Comp Entry

Posted by Broxter on Aug. 22, 2008, 4:14 a.m.

Yes, I’ve finally completed my competition entry with just two days remaining.

Made for the YoYo Games Co-operation Competition

Core Information

Genre: Puzzle/Platform

Download Size: 8.6MB

Game File Type: Stand-Alone Executable

Resolution: No Change, Windowed (Full Screen Also Available)

Current Version: 1.0.0.0

Written In: GM7.0 Pro

Game Description

Blockilitate is …

[Ross]Granfather is doing better

Posted by Ross on Aug. 21, 2008, 9:40 p.m.

My grandad was recently diagnosed with Parkinson's disease, as some of you already know from my past blog. Well, we didn't officially know it was Parkinson's disease until he took his medicine. If the medicine worked, we knew he had it; and if it didn't, which there wasn't much of …

20k

Posted by Nighthawk on Aug. 21, 2008, 5:23 p.m.

Yep, just got 20000 hits! Woohoo! I'd like to thank anyone who had nothing better to do than read my random thoughts here. Thanks for the fancy new badge.

Anyway, now that that's out of the way, I'll talk about Element again. Had a small closed beta test last night, …

It's just a jump to the left...

Posted by Carnivac on Aug. 21, 2008, 5:18 p.m.

Just typing this to get some thoughts out of my head. Am currently adding some various kinds of enemies into my game and got to thinking about the different types of 'AI'. Now I'm not an expert coder so truly smart enemies that don't get caught behind walls (and suck …

Stationary

Posted by Baltirow on Aug. 20, 2008, 5:46 p.m.

Little by little..

Some small incremental progress has been accomplished with Lasagna. Layers are functional with respect to tiles. It’s really great fun to be able to toggle tile layer visibility, which is very easy given the tile_layer_hide() and _show() functions, which makes me wonder even more why this is …

[DSG] - New Logo and GAMEPLAY VIDEO!

Posted by DSG on Aug. 20, 2008, 5:35 a.m.

TITLE - - -

I'll just leave it at CRIMSON STAR. :D AND there is a new logo that is very sexy. SORRY THE "R" IS SO DRAMATICALLY STYLIZED.

[EDIT:]

When I get home, I'll space the letters and change the R like so:

AND!

Sorry it's alittle dark, I'll …

DSG

Getting closer

Posted by Reek on Aug. 20, 2008, 12:22 a.m.

My self-imposed goal to release Techno Tower Defense by August 30th is coming up faster and faster.

Some cool news that has developed is that I will have at least one or possibly more original songs by Makke, a musical composer that has done some really great music. The url …

Charcoal Swordsman

Posted by Nighthawk on Aug. 20, 2008, 12:18 a.m.

So, what did I do today? I'll tell you what I did today. I worked on Element for the first time in three weeks! Yeah, I actually worked on it again, yahoo! Let's celebrate… Okay let's not, but I'm really glad I'm back to working on it again. Feels kinda …

A quick intro

Posted by Arflow on Aug. 19, 2008, 9:34 p.m.

Hey all,

Pretty new to this whole 64Digits thing, but I think I'm getting the hang of it ;)

Anyway, here's a little 'shpeal' (speech/appeal) about me:

I've been around YoYo and the GMC for awhile, but I just never did take the time to register, too busy doing stuff …

Game music remix

Posted by JaJ on Aug. 19, 2008, 5:48 p.m.

I've started a small game music remix competition on thepoppenkast ( http://www.thepoppenkast.com/forum/index.php?topic=872.0 feel free to enter)

and I just finished my personal entry.

It's a remix of the ending credits of super mario land 1, because it's the first game ever that I finished, so it's the first ending credits …

JaJ