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Latest Design
I am greatly into designing websites and just want to create something new from time to time.
I have spent a few days on this design. I first created the design in Adobe Photoshop. This took me a few hours to do. I then went onto coding the design. This …Forgot how to use GM =/
Well it's been some time since I've used GM (give or take a year or so) and in the meantime I've been learning C++ and LUA and messing with WoW server coding :D
And in that time I've forgotten how to use scripts. I setup an array in a script …Size Does Matter
Chatting with fprefect111 about loading all resources externally (See 'Death by a Thousand Tweaks') got me thinking about what I've learned so far in the three months or so I've been working on this game.
Looking back at my old versions (You DO keep a folder for all of your …Filling In The Gaps
No blogs at all today, weird. Wait, this is a blog! Never mind then, proceed.
So I'm gonna get laptop soon, I'm not completely sure what I want but I am considering this: http://www.circuitcity.com/ccd/productDetail.do?oid=215032#proddescIt's better than my current computer so that’s good =]Other than that I have been …Death by a Thousand Tweaks
I literally have a carpal tunnel flare-up from doing so many tweaks to the GUI and the major game variables the last two days. And looking at the Game Maker load screen for 30 seconds each time I want to test a change I made isn't so fun either.
The …Flash animation and Newgrounds
Hey nice to see you guys (in spirit)
After seeing the ENIGMA demo a almost lost my mind. How long has it been in development? I only heard about it this year and it has already surpassed G-java (or G-creator or what ever the hell they call it). The fact …[F13] AYUSSHMUP Devlog #5 NEW SCREEN
AYUSSHMUP Devlog #5 - "Leftovers"
Right, first things first:Prologue
There are a few …Garden Cthulhu: The latest trend in landscaping.

Lasagna [Baltirow]
Yesterday I made my first steps with one of the most scariest things you can do when a game project gets serious: the making of a level editor :O. The previous blog rant has made it obvious that, if I want to add some more complex material, I will need …

