Recent Posts
[RockyRan] Houston, we have a launchoff
Today marks the day I start on 2* officially, since today was officially my last AP Test (that I'm gonna bother to study for. After this I only have Spanish Lit and I'm done, but I'm really not worrying about that at all).
I started working on the sprites for …More Information
Well, my friend (mentioned in my previous blog) appears to have the best horrible luck I've ever seen. I'll let the source speak for itself:
Leaving for 2 years?
Site and found original.
The first GM version of The Crawl
Little searching in google revealed that I do still have the latest demo of my long lost fake-3d version. I wish I hadn't lost -all- the resources for it, it was nice.Not quite ready but mostly there websiteWell I said I'd …Rather Unfortunate
Today, it seems, my one good friend back in Alaska got hit by a large truck while dirtbiking. Apparently his fuel tank exploded, sending him up in flames. 80 percent of his body has been burned. Not only that, but the collision of the truck completely shattered his pelvis and …
[DSG] Actual Progress with CRIMSON STAR
I've upgraded the door system. YAY.
ALSO, I've remade the music for FROZEN RUINS.IM me if you want to hear it. It's amazing.///SCREENSHOTS[SG] PixelGrid 7
Music games...
I tell you this from the bottom of my heart:
I LOVE FREAKIN' MUSIC GAMES!!I'm not sure why though?Why does this genre stand out for me better than others.I personally think its to do with quality!Think about it. How easy is it to make a music …Formula for Running Animation
I was inpired by Excalibur333's platform example to try to animate a running cycle using GML.
I first used Excalibur333's code as a base for the person's upper leg animation://Right upper leg angle[0] = 270 + (50*(sin(incr[0])))incr[0]+=0.2end_x[0] = x + lengthdir_x(50, angle[0] )end_y[0] = y + …RockyRan needs 64Digits!
Well, actually, just your help :P
Yes, this blog is about *. Yes, yet again. In fact, all my blogs (or pretty much all of them) will be about this. Now, I know that it can be construed as tooting my own horn, but it's actually for the game's sake …