Recent Posts

Artex2 - you heard it here!

Posted by Lelo707 on Aug. 14, 2007, 4:23 p.m.

Hello all, what with the summer holidays and all that I've decided I'm bored enough to get cracking on a new version on my icon editor, Artex. If you're not sure what I'm talking about then shame on you, and check it out at my games.

Now, the big news …

Spamalot!

Posted by RetroVortex on Aug. 14, 2007, 3:08 p.m.

Hiya folks!

Not been here for a while, been too lazy to post or blog,

but today I've managed to scrape together enough effort to do so.

What have I been doing lately:

1. Went to my freinds house, so we could go to london and watch Monty Python's Spamalot. …

Yet another Slime Online Version

Posted by BlaXun on Aug. 14, 2007, 1:24 p.m.

Yes yes, I got another pre-beta done.

Here is another Client.

Green-Market should be fixed now

Lots of hacks are prevented

Some Glitches and bugs got removed.

I am still aware that there is that wierd bug that destroys the object that manages all important things…without this object you cant …

Halo: Lost Hope is ready for download!

Posted by Killpill28 on Aug. 14, 2007, 1:16 p.m.

Yep, I have made many improvements since the last Halo: Lost Hope. Better sounds, graphics, and ai. Also more weapons and features.

Here are some screens:

The instructions are in game, so yea, here is a background description of the game:

Halo: Lost Hope is about Spartans that were captured …

Catching Flies and Oblivion [‡]

Posted by Tasm on Aug. 14, 2007, 10:26 a.m.

<b><font color=#851100>Disclaimer: There is very little point to this blog.</font></b>

<hr>

Ok, so I just caught a house fly with my bare hand, shook it up and slammed it on the ground. Within moments, it stood up and few away again >_>

<hr>

This past weekend I spent a day …

[Takagi]In before the down!

Posted by Takagi on Aug. 14, 2007, 8:05 a.m.

Let me just post a blog before 64Digits goes down again. It's bound to do so sooner or later.

Life:

Life's going fine. School's about to start. As in, about to start in 25 hours and fifty three minutes as of me typing this sentence. I got around to reading …

je suis BaCk!

Posted by feak_oz on Aug. 14, 2007, 6:46 a.m.

I am back after a while of no programming and i made a demo ready of Scavenger: In the wild :)

Here's the manual:(Also accesable via f1)

Scavenger: In the wild

Index:

Story

Controls

Basics

Other

Story:

You are a scavenger whom's dream it is to become rich. On one …

Wooooo......

Posted by DevonX on Aug. 14, 2007, 6:33 a.m.

[gamemaker]

Well, still fails. If you haven't read already, my registration had somehow died, so I am stuck with an unregistered gamemaker. Which really sucks because I just really got into 3D Modeling and I can't even use them in my games. :'(

[flipman]

Still haven't been able to work …

Trying to get a laptop...[KP28]

Posted by Killpill28 on Aug. 14, 2007, 3:44 a.m.

Yea, I am trying to get one of the $100 laptops, I need one for school, and people are always kicking me off the one I am using now. So, please donate:

Donate

Other than that, I am working on Halo: Lost Hope more. I added a turret(Like in Halo …

Isometric Stuff

Posted by WaleedAmer on Aug. 14, 2007, 3:38 a.m.

Well, I decided that I would like to start working on an isometric game. I wanted it to be unique in a way. All I succeeded in making was a buggy platform engine. All you can do is jump. =P There's also a bug where you keep falling without landing. …