Recent Posts
AOTS Video + Postmortem
Posted by aeron on May 1, 2014, 11:47 p.m.
(Embedded Video)
Y'know, I was just thinking about all the features I didn't have time to add because of the deadline. But I realized, if it weren't for this same deadline, I probably wouldn't have made any of this at all. I'm actually slightly surprised I was able to tie …Glass Wing Fixed Bug
Posted by fromsoysauce on May 1, 2014, 1:49 p.m.
JID told me enemies go through walls, I told this to Acid, and he let me make the little tweak.
Sooooo To the 28 of you guys who downloaded Glass Wing, Please re download it for the fix so that enemies won't run through walls. You can just copy over …Day 30 - The Beauty of the End oh thank hell it's over
Posted by LoonOfNature on May 1, 2014, 12:35 a.m.
Well, now that that's over…
(Embedded Video)Let's dissect the remains shall we? I'll avoid going into depth about the narrative side of things and focus more on the technical and gameplay side of things.The original concept was you would drain color, mix color, drink it ect., and it …It's Not About the Aliens
Posted by ianburnette on April 30, 2014, 11:41 p.m.
Game playable! Alright!
It's a complete overhaul and remake of one of the first games I ever made. I had a lot of fun playing with very simplistic pixel-y graphics and over-the-top physics. At it's core, though, it's a story about two people in love. So, come for the gameplay, …64DSC - Game uploaded!
Posted by Arsanthania on April 30, 2014, 11:40 p.m.
Uploaded my game. Hope it'll be enough to stand up to the competition. I'm also looking forward to everyone else's submissions, as I'm sure I'll learn something from seeing other's work in action.
Competition Entry Submitted!
Posted by ianburnette on April 30, 2014, 10:59 p.m.
Just submitted my entry for the Spring Compo!
Just wanted to confirm that it was submitted before the deadline!Close one!Deets to follow!#64DSC - final steps
Posted by Arsanthania on April 30, 2014, 9:30 p.m.
Getting the final steps of completing and polishing my game up. Gonna get a few little menuy things up, and then uploading the game in the next half hour or so. After that I'll work on more content up until the deadline.
Vespere - The First Night
Posted by Castypher on April 30, 2014, 7:50 p.m.


Reality Ensues
Posted by Taizen Chisou on April 30, 2014, 6:01 p.m.
Unfortunately, I am having to suspend the development of my competition entry.
As it stands, I am at the following:8 classes implemented of 845 abilities coded of 6411 musical tracks composed of (~17?)2 stages mapped, and outfitted with enemies, out of 222 battle backgrounds drawn, …