Kilin Eats an Onion

Posted by Castypher on May 11, 2015, 2:14 p.m.

It's been nearly a year since I've posted anything. And with my usual procrastinating buddies coming back and saying things (hello Taizen, Charlo, and colseed), I felt more than a little obligated. My break was for the same reason as Charlo's – people here seemed to stop being interested in game design so I had no reason to post anything here because that's all I do with my time.

So, I went to California this past weekend to see a certain someone. It was a fantastic change of scenery, even though I spent most of my time outside LA. I got to see the ocean and sea lions and chickens (pigeons) and eat oysters and get sand in my hair and get lost in the confusing as fuck city grid system and get honked at by hundreds of angry LA drivers!

I didn't take a single picture!

Except of maybe one chicken (pigeon) that was throwing some grass around like a fucking moron.

I also got to walk around a castle so that was pretty fun too.

And I finally got around to watching Breaking Bad.

So I'm back home now and tired as fuck but a break from game playing and game making has been quite refreshing and now I'm pretty stoked to get back to work. I haven't done much since I got back (except sleep) but here's some stuff I did over the past few months that you might enjoy. Tell me if there's something here that you like and/or think I should finish, because I have a lot of works in progress.

Some screenshots:

Terminys - Unity Port Combat Test

Praecantrix - Some Spellcrafting (pardon the dust, still working on the interface)

Some GIFs:

Egg Simulator 2014 - Lighting Test

Egg Simulator 2014 - Climbing

Taizen's Bitchin' RPG - Basic Combat Engine

Some musics (all WIPs, please don't kill me):

Terminys - Mako Battle

Demon Storm - Maidens of Subjugation (needs instrumentation overhaul)

Praecantrix - Boss 1

Praecantrix - Final Boss (unfinished, cuts at 1:36)

Taizen's Bitchin' RPG - Another Bitchin' Boss (unfinished, unchanged since last posted - sorry Steven)

Taizen's Bitchin' RPG - Bitchin' Boss 3 (needs better depth in instrumentation)


Moikle 9 years, 1 month ago

Shin is alive! everyone seems to be popping their heads in this week

Castypher 9 years, 1 month ago

Hey… Didn't you leave this place?. :P
LAR, how long have you been here?

Don't you know that you cannot leave 64Digits until 64Digits wills it?

If 64Digits has a purpose for you, you are fated to return, and it will never tell you that purpose until that purpose is fulfilled.

Come to think of it, the only one who has done so is Shadow Yoshi.

Acid 9 years, 1 month ago

Damn, I miss SY.

Castypher 9 years, 1 month ago

I like how after posting all these animations and music and progress, everyone comments on the part I thought would be TL;DR nonsense. You guys never cease to amaze me.

colseed 9 years, 1 month ago

there's so much content in this blog that my browser refuses to load all of it at once about 90% of the time, so only the tl;dr nonsense text format stuff loads consistently for me

you brought this upon urself kirin

uh, but on the actual content

- i haven't really seen much of egg game or the actual praecantrix crafting system, so those are nice to see (egg sim lighting looks p swag btw)

- it sounds like the Mako track has had some instrument changes since i heard it last and this is reminding me that i have to finish texturing that River model once school ends aaaaaaaã?‚ã?‚ã?‚ã?‚ã?‚ã?‚ã?‚

- @terminys combat screenshot: needs more bullets

- none of the music wips sound like wips (so good job i guess)


Except of maybe one chicken (pigeon) that was throwing some grass around like a fucking moron.

Charlie Carlo 9 years, 1 month ago

egg sim lighting looks p swag btw

Hey, thanks.

*lights cigarette and walks away*

Castypher 9 years, 1 month ago

Yeah, I forgot to mention, the lighting is all thanks to Charlo. He did all the backlighting magic which is easily the coolest part.

I don't know why but your blog causes Chrome to behave so damn weird (and makes it impossible to post anything on Android). Should have made videos instead.
It's probably the audio tags. We've had far more GIFs on one page, after all.

Also, your I Love Egg Simulator looks great, even with the placeholder backgrounds. Charlo should find a way to make the lava cracks glow.
Maybe I'll pay some more attention to it then. I'll try badgering Charlo to see if he can work some more lighting magic.

Hi Charlo.

and this is reminding me that i have to finish texturing that River model

Rez 9 years, 1 month ago

egg simulator looks neat, reminds me of The Curse of Kaumaha and An Untitled Story

Toast 9 years ago

I liked your sprite so I redrew it toast style for no particular reason

Charlie Carlo 9 years ago

I gave mine a shotgun.