[J@D] Blog. Better than life.

Posted by JoshDreamland on Nov. 27, 2007, 4:33 p.m.

Well, I decided to express some of my latest feelings in a non-completely-ENIGMA-oriented-blog.

First off, Fawkseh gave me a new toy. I love it. TOR, it be. I press a button in FireFox, and I'm cloaked. Reminds me of Hypermode in Metroid Prime 3. One little button, and I'm invincible.

Just thought I'd put that out there. ^_^;;

Plus, I hate history homework. I have a project due on Napoleon, and it's like OMFG WHO CARES ABOUT HIS MOTHER, HIS ISLAND, HIS ARMY, OR HIS KINGLINESS? HE'S DEAD.

^_^"

Anyway. Another thing on my list. This one is ENIGMA related, deal with it.

I'm apparently going to have to lecture Dylan on my views on our course of action for the project. Because I feel the need to…

He is amazing at C++. Ten times better than me. But what he doesn't like, is planning.

He said, in his PSM on MSN, "Working on (potentially) the most difficult stage of ENIGMA."

Now, yes, it's fucking huge. Instances are a very difficult part.

But that 3,000 line parser? That was no breeze. Okay? It wasn't. And, <font size=-12>even if Dylan just had me on it to give me something separate to do that I could handle, which is one of my conspiracy theories, </font> it <b>wasn't</b> simple. And the only reason I managed to pull it off was with careful planning and consideration. The token system I came up with was my original thought, which I decided would be the best and most efficient. I didn't just wing it; that only works sometimes.

(Like NOT with graphics systems, cuz lo, someone has to redo those now that we're using OpenGL.)

All I'm saying is that a little planning won't kill. In fact, it can indeed go a long way. Three thousand lines long way.

So as soon as Dylan is done recuperating from his (disasterous?) attempt at pulling off objects, I'll force him to plan it out. Somehow.

T-T-Y-L, BITCHES.

Also, [egretfillet] is a pussy. Thank you.

END

Comments

JoshDreamland 16 years, 5 months ago

…lol, thanks arc. >.<

V3 is looking so great.

FireflyX 16 years, 5 months ago

I never plan but i always regret that and wish i had :p

DFortun81 16 years, 5 months ago

Oh, and FYI: ENIGMA and the engine itself is 10232 lines long without the parser. [;)]

Omega_Squid 16 years, 5 months ago

sk8 - just to point this out to you if you didn't already know; Napoleon was French

And he obviously wasn't the queen of England (or was he? o_O)

JoshDreamland 16 years, 5 months ago

Squid–

lulz, thanks. He became emperor though.

Omega_Squid 16 years, 5 months ago

Yeah, We're on the darn French Revolution too…all that fighting to just end up back where they started. OMFGLOL @ France

stampede 16 years, 5 months ago

Planning is interesting thing to do. I like to plan sometimes just for fun.

OL 16 years, 5 months ago

Obligatory -

Quote:
Lol, v3 would not be progressing like it is if we hadn't planned stuff.

V3 is progressing? Furthermore, there's a V3!?

PY 16 years, 5 months ago

YES! V3 would finally appear to be happening!

Somethings wrong, V3 and no downtime?

In any case, planning is important, I didn't plan TE, and I'm stuck, now. It takes ~2minutes to load the ENGINE!

That's on my peice of crap, though.

hogofwar 16 years, 5 months ago

tor rules!