Non "Worms!" related.

Posted by Mordi on Aug. 20, 2006, 10:48 a.m.

Hi.

I am making a simple platformer side-project, and i could use some help from someone experienced with platformers. I also need someone that knows slopes, but, as before, i dont think that will happen. As i said, its just a side project of mine, and i wanted to make it not story driven platformer. I am planning to use online highscores and have people post their best times, on lots of levels.

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Some quotes from the "Worms!" topic:

Quote:
I've tried your game, things you've done good is;

* The menu, really smooth pictures.

* Animations.

* Music!

* The way you set up the levels.
Quote:
WOW!!!!! Great game! How many times have I played this game?
Quote:
Great game, but the controls are pure hell…

Looks like it's based on Worms. Gameplay is different, though.

Comments

Kenon 17 years, 8 months ago

Slopes aren't too hard.

Best way to do them is to adjusting the x and y.

Cesar 17 years, 8 months ago

YOU SUCK MORDI! :D

Mordi 17 years, 8 months ago

Kenon: I just cant get them right. I always make the character stuck on the egde, or just not smooth enough.

Help?

Cesar 17 years, 8 months ago

Just use the Ack-Ack engine or the Fox Engine…

davidp222 17 years, 8 months ago

Sorry to bugging you, but when are Worms! coming out?

Sorry for Worms! related reply, but I couldn`t help myself.

Mordi 17 years, 8 months ago

Hehe, the next version will be released as soon as the bots are done. Thanks for caring.

I will check the Fox engine, dont want to change my current engine alot just for slopes, though.

NeutralReiddHotel 17 years, 8 months ago

Yeah, sloples look hard, but they are real easy. There's tons of platform examples on 64D. Loads of them have slopes. So yeah, <b>SEARCH</b>

YOU SUCK MORDI! :D

Mordi 17 years, 8 months ago

Hmmm. I decided that i wont go for slopes. I just couldnt get the man go smoothly up, instead of getting stuck for half a second. Plus, i dont want to spend so much time on it, i always do that. :(