Play Coloraze For Me!

Posted by Siert on Sept. 4, 2011, 7:09 p.m.

So I have yet to find a sponsor for my flash version of Coloraze. So I've decided to do some things to try to make it a better game. One of these things is letting all of you creative folks try it out and hopefully help me out in a couple of ways.

The first of these things is by giving me actual feedback. This include suggestions on what I can add, change, or even remove. Just post it here and I'll be sure to read it.

The other way you can help is by making me some kick-ass levels. And if I am in awe of your level, I may even ask if I can include it in the final release.

And, with no further delay Coloraze!

If you get reports of phishing use this link:

The phishing report is from other subdomains on, but not my particular subdomain.

EDIT: ads disabled, should update soon


link2x101 9 years, 9 months ago

Comodo Antivirus sez:


Warning: Unsafe Website Blocked!

This website has been blocked temporarily because of the following reason(s):

Phishing: Site may be criminally fraudulent attempting to collect your personal information by masquerading as a legitimate site

But I'm going anyway. Yeah, the link just plain isn't working for me.

panzercretin 9 years, 9 months ago

I bought plenty of almost-legal porn with your credit card info, link.

Siert 9 years, 9 months ago

That new link should work for you!

But I don't come up with any phishing reports, and I also don't know why the link still wouldn't work for you…

link2x101 9 years, 9 months ago

The new one works fine. The old one was probably still being blocked by my antivirus.

I really like it :D

Cesar 9 years, 9 months ago

Booster blocks are solid on all sides for non-color now?

Well shit. Back to the drawing board for me.

I'll keep playing and exploring the changes you've made, though I'd really like it if booster blocks could do a few things like in Coloraze 2.

1) Not solid on sides for non-color

2) Ability to jump if inside the block when not colored. Basically, if you were in a booster block as a different color than the block, you could basically get a jump. Example at 0:46.

Besides that, it feels a slower than its predecessors but that's probably due to a lack of bunny hops. Still, I thought it'd point it out since it's a game with a timer.

I'll keep my eye out for any bugs I can exploit to make some hard as dicks maps.

Alert Games 9 years, 9 months ago

Breaking blocks are sometimes hard to jump or move with. Got a little frustrating.

But otherwise the game is pretty awesome. :D

LAR Games 9 years, 9 months ago

I agree with alert on the breaking blocks thing. Also, the pace is a little weird. Some are really easy, then you come up with an incredibly hard one. Then it's easy again.

svf 9 years, 9 months ago

Yeah I agree with LAR Games, the level system could use some work. xD

Siert 9 years, 9 months ago

@RawrSpoon - The boost blocks should only be solid from the top, I'm not sure how it wouldn't seem that way for you… And I just added the your second suggestion.

@Alert - Like it was hard to jump off of the breaking blocks?

@LAR - I know, I'm not the best with level design. That's why I was hoping the 64Digits community could help me on that one. I actually have stats for all of the levels (like deaths, starts and finishes), and hopefully with you guys playing it, I can try to rearrange them into a better order. (Suggestions on order are welcome as well)