Dumping Legumes

Posted by omicron1 on Jan. 10, 2008, 7:34 p.m.

AKA Spilling Beans.

NVidia's 2004 drivers do not run OpenGL well… at all. If X3d games don't work well for you, make sure you have the current drivers.

I didn't even get a mention in the YYG contest - makes me wonder what happened. Not that I think it was unfair or anything, it would just be nice to know the judges' thoughts on my work. Congrats to 2DCube, anyway - here's hoping the next contest is a strategy-themed one. If I get a chance to enter War in a YYG contest, I will win. End of discussion.

After messing with my random generators a bit, I have obtained a setup with which I am happy. It generates an island archipelago of sorts, similar to what you might find in Classic Empire. (Except that islands tend to be larger; I'm not sure if this is a problem or not) The only real problem it has is the tendency to generate "lone mountains" - single peaks which pop up above the surrounding terrain. This is not good, and will be fixed…. anyway. It also features a "realistic" climate generator, with areas of ice, desert, and temperate zones.

I have tested the engine at 32x32, 64x64 and 128x128 terrain map sizes; loading and exiting time increase significantly at 128x128, but all three play at full speed. And since GM/X3d's speed is independent of graphics card power, this means you all shouldn't have any performance trouble, as long as your graphics card drivers are properly updated. Yay.

I have gotten the random city name generator and a significant portion of the interface working. There are 231 possible unique city names which may pop out of this thing.

I'm planning to use a simplified tactical terrain model for War:

Grassland and similar has no movement penalty

Forests have movement + offense penalties, and a defense bonus

Mountains have movement penalties, and an offense bonus

Deserts and ice have slight movement penalties.

The presence of a city gives units within a defense and offense bonus.

The Damaged/Destroyed attribute applies a movement/defense/offense penalty to units within that square. It occurs as a natural result of heavy combat, esp. bombardments/bombings.

In the planned multiplayer mode of War, it is possible to transmit an entire map - down to the city types and names - in a single integer. That's procedural generation for you…

SCREENSHOTS!!!

http://64digits.com/users/omicron1/Empires2.PNG

http://64digits.com/users/omicron1/Empires3.png

My Christmas vacation ends tomorrow at noon, when I fly back to Chicago. I didn't get a single game-related present - but I think my roommate got a Wii + games, so that could be fun. I did purchase myself a couple of BioWare RPGs, though - KOTOR and Jade Empire.

I made more friends during my first semester at Wheaton than during my entire life before, I think. One of them is a pretty female computer science student who's been in at least three of my classes so far - but whom I cannot work up the nerve to do more than say hello to…

Comments

RetroX 16 years, 3 months ago

Spherical screenshots. Pretty. Kind looks like ACWW only with an "Empire" feel to it.

Castypher 16 years, 3 months ago

But I DO have current drivers. D=

bendodge 16 years, 3 months ago

Nice screenshots!

stampede 16 years, 3 months ago

Are those glass-like hexagons water? Otherwise, looks nice!

Scott_AW 16 years, 3 months ago

Looks rather cool, could you make the hex walls of water tiles that are adjacent translucent or water colored? That would look better.

omicron1 16 years, 3 months ago

The game's 3d look-and-feel is meant to represent a "board game" wargame, with "plastic" playing pieces, "wooden" terrain tiles, and "glass" water pieces.

I don't plan to remove the wooden water-tile hex walls; although I will probably darken them. They help to maintain a board-game feel.

RoyalSmacketh 16 years, 3 months ago

Don't separate the water with hexagonal lines. I think it makes it look funny.

abacus 16 years, 3 months ago

I think the entire thing looks like a honey comb- that is to say, tasty.

Anyway, i had a dream that the next contest would be some sort of skating/sport contest, but my dream ended with the thought of "Hmmm, a skateboarding game? What could i do that isn't like tony hawk…"

Yeah but it might mean nothing. Maybe. But I'll refer to this comment if it does end up being a skating game, because i will be a prophet! of doom! (at least for you, omni, because if it is a skating game you will go DOWN)