9.2 (14 votes)
    3D Tool
    November 18, 2006
Dev - DB/form (refering to updated - check code)
    DOWNLOAD (742)
Dev - make AJAX
Screenshots (3)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Model Painter
This model painter has the following features:
[li] Simple control system
[li] The ability to paint directly onto a model
[li] Two loadable model formats
[li] The ability to save the texture as a Windows bitmap
[li] 3 stages of undoing and 3 of redoing
[li] Resizing of textures
[li] An automatic function to resize the texture to the nearest multiple of 2 (to make the texture work with GameMaker)
[li] A simple flip function, to correct problems with orientation of textures.
[li] Limit-free rotation and movement of the camera
[li] New to version Polygon higlighting

There's not much else to say. Please inform me of any bugs found so I can fix them (I've tried to remove all of them, but I'm not sure I have).

Current list of people who have found bugs: abacus, Gamer3D, baziiboi, E-Magination

Target platforms:

27 Results
1 2 Next

This is awesome. Probably the best tool ever made with GameMaker. I don't give 10/10 quick, but this deserves it.
Posted by Jesper November 18, 2006 5:44 - 11.1 years ago
| [#01]

That was really good! I have no idea how you did it, but it was awesome. 10/10. A really useful tool.
Posted by biggoron November 18, 2006 8:17 - 11.1 years ago
| [#02]

"The only thing it did is loading the model, then it flipped my screen." Hmm... I'd like to see that, because I have absolutely no idea how it happens. Possibly it's Direct X problems (which I can't fix yet).

"This is awesome. Probably the best tool ever made with GameMaker. I don't give 10/10 quick, but this deserves it." Thank-you. It's been in the works for about a week or two, so it ought to be good.

"That was really good! I have no idea how you did it, but it was awesome. 10/10. A really useful tool." Thanks to you too. I did it by using my raycasting script to find the position on the model. (after, of course, translating the mouse's position into 3D coordinates). For the coordinates, I then used an inverse of the scan-line algorithm I made for drawing textured polygons. All that was left was the interface. Voila! ;)
Posted by Gamer3D November 18, 2006 11:11 - 11.1 years ago
| [#03]

I had no flipping occur. Very neat tool, good for people making 3d games in need of cool texturing, not just solid colors. 9/10
Posted by GameMakinRyan November 18, 2006 11:21 - 11.1 years ago
| [#04]

I LOVE IT by the way is it just me or you are using unreg GM?
Posted by pepolshet November 18, 2006 11:25 - 11.1 years ago
| [#05]

pepolshet, I'm using registered GM.
Everyone, I've just uploaded something that might fix the flipping problem.

EDIT: pepolshet, read the maual (f1, or the help button in the corner, then right-click and drag)
Posted by Gamer3D November 18, 2006 11:29 - 11.1 years ago
| [#06]

Oops... got rid of help button... fixing now.
EDIT: fixed.
Posted by Gamer3D November 18, 2006 11:35 - 11.1 years ago
| [#07]

Please, get rid of those ugly flashing bullets :(

Oh, and BTW, This is awesome. 10/10 based off of the early version I tried.
Posted by HeroofTime55 November 18, 2006 21:47 - 11.1 years ago
| [#08]

another sweet thing from Gamer3D
Posted by Dom November 19, 2006 1:37 - 11.1 years ago
| [#09]

This is awesome. 10/10

Can be really useful.
Posted by Gift of Death November 19, 2006 5:20 - 11.1 years ago
| [#10]

this rocks, i wish i could do this!!! 10
Posted by Trigger November 19, 2006 13:32 - 11.1 years ago
| [#11]

@pepolshet: its 3D

wow, nice. this could be very usefull.
Posted by DevonX November 19, 2006 16:48 - 11.1 years ago
| [#12]

Polygon highlighting would be cool so I would know where I was painting.
Posted by Maxcore November 19, 2006 17:25 - 11.1 years ago
| [#13]

Ok, Maxcore, I've added it as an option.
Posted by Gamer3D November 20, 2006 18:56 - 11.1 years ago
| [#14]

Looks pretty nice, good work man!
Posted by FredFredrickson November 21, 2006 14:53 - 11.1 years ago
| [#15]

10 out of 10 by far
Posted by Mat November 25, 2006 6:56 - 11.1 years ago
| [#16]

I'm using this for my game. I need to paint my models. The old way was too hard for me. =P
Posted by Amarin November 25, 2006 10:57 - 11.1 years ago
| [#17]

I'm still a fan of the old way... Makes it more of an art form ;).
Posted by Gamer3D November 25, 2006 18:10 - 11.1 years ago
| [#18]

THIS... is just awesome!!!
I realy like the pencil in 3D If you go on, this will be used by lots of people, exept me, I don't make 3D games, they suck :P (if I make them)
Posted by Robot Freak November 28, 2006 4:03 - 11.1 years ago
| [#19]

This is outstanding! This will certainly be useful. I'd give 10/10.
Posted by Kilin November 29, 2006 12:45 - 11.1 years ago
| [#20]

27 Results
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