Remixing some rabbits

Posted by Jani_Nykanen on July 16, 2019, 3:21 p.m.

(Embedded Video)

Gotta remix some rabbits, or more precisely, making a remix of my Ludum Dare game. It'll be a little different than the original since now I just ignore the them and make something more fun. Or actually, it really does not matter whether or not this game ends …

Plutonium Caverns (for MS-DOS!)

Posted by Jani_Nykanen on June 8, 2019, 4:46 a.m.

(Not gonna write a description here, this nice WYSIFUCKUWYG editor will make it too small or too big or lose it anyway)

Play on

Source code available here:

Written in C, of course.

Quality posting

Posted by Jani_Nykanen on May 20, 2019, 8:32 a.m.

will consume us all

A Burning Rabbit Experiment

Posted by Jani_Nykanen on April 29, 2019, 6:32 a.m.

My entry for Ludum Dare 44 (compo). The theme was "Your life is currency".The whole game was made in 48 hours.

Ludum Dare page (for rating): page (for playing):

Game Jolt page (for playing, too):

Github page (for stealing reading the source code):

A Maze for Owls

Posted by Jani_Nykanen on April 23, 2019, 1:41 a.m.

Play on

What is this?

A Maze for Owls is a tiny exploration platformer (yes that's a genre now) I made to test my Ludum Dare game engine. It took eight days to make the game. That's it.

Source code on Github:

Building a maze for owls

Posted by Jani_Nykanen on April 19, 2019, 2:52 p.m.

In other words, making a game called "A Maze for Owls".

Here's a video:

(Embedded Video)

Beep boop.


Posted by Jani_Nykanen on March 11, 2019, 3:44 a.m.

A tiny Html5 puzzle game in 13 kilobytes. You know why.

Play on

Source code on Github:

A terribly long blog post on DOS development

Posted by Jani_Nykanen on Feb. 25, 2019, 2:02 p.m.

Well, not really.

Nightmares with Grfffield

Posted by Jani_Nykanen on Feb. 5, 2019, 2:27 p.m.

And one extra that is not part of the "trilogy"

Jelly Goblin Factory

Posted by Jani_Nykanen on Jan. 22, 2019, 7:43 a.m.

Play Here

An HD remix of "The Great Goblin Party". Has 45 levels and this time the turn limit is optional, required only to get the golden stars.

The project itself is not one of my most successful ones, although the code is amongst the best I have ever written …