Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Version .25 contains the finally fixed collisions. Thanks to edmunds example I was able to fix bugs in my collision system. In addition I have monsters that will now bounce of your shield, a shield block effect, and you will now take damage if you're facing the wrong way when blocking.
You now block with 'X' and dodge is now done by down+left or right arrow keys.
Version .24 includes alot of changes in gameplay, some minor fixes, 20 levels total, two bosses and much more. You can also get one quick save slot, F5 save, F6 load.
Version .21 includes all new levels, some fixes, more enemies and secrets.
Version .15 includes lots of little changes. Some bugs fixed with enemies involving quite a few issues. The resolution is now shrunk to 320x240 and the tv mode lightens instead of darkens. Also controls have been changed.
Version .12 replacing .11, fixes control issues and improves jumping. Still some minor collision and clipping bugs about.
Its out for trying, I've got a good deal of content to play with so tell me what you all think and feel free to throw out some comments or suggestions.
Game by Scott A. Williams
Music by J B (http://www.mirumu.com/jordan/)
Requirements for System
Processor -> 1.5 ghz or Higher
Memory -> 256mb (512mb recommended)
Video Card -> 32mb, 2004+, newer models recommended.
Buttons for Play
Movement -> Left & Right Arrows
Jump -> Up Arrow
Talk/Activate -> Down Arrow
Attack -> "C"
Dodge -> Left/Right + Down Arrow
Block -> "X"
Full Screen Toggle F4
Save -> F5
Quit -> Escape