Recent Posts
STOP LURKING AND CONTRIBUTE!
Posted by Acid on April 4, 2014, 12:21 p.m.
(Embedded Video)(Embedded Video)GO MAKE GAMESPOST A BLOGSTOP WAITING FOR OTHER PEOPLE TO MAKE CONTENT FOR YOUJOIN #64DSC
Most people joined this site because they love games, and love making games, so we should all be doing that - or something productive/creative in general. Set your …64DSC Monochrome Dev Log #2
Posted by Jawchewa on April 4, 2014, 10:25 a.m.
Happy April 4th, everybody! Time for another update I finally got the enemy combat to work okay. I also improved NPC dialogue and added some other little things. Here's a little demo for all of you:
https://dl.dropboxusercontent.com/u/127283941/Monochrome%20game%20Builds/Monochrome%20game%20Builds.html(Warning: May experience extreme cases of lag.)Controls: WASD -MoveArrow Keys: Camera …S3xy 64DSC devblog #2 (+PTCGO,ANIMU)
Posted by S3xySeele on April 4, 2014, 4:15 a.m.
64DSC
For better or for worse, I've settled on the initial idea I came up with.The game's title is Verdigris, and I would not be surprised if it turned out to me the most simplistic 64DSC entry. Hopefully lots of effort and polish will turn Verdigris into something interesting …On TMNT 2014
Posted by mazimadu on April 4, 2014, 12:39 a.m.
Questions about the rules of the 64digit spring competition
Posted by fromsoysauce on April 3, 2014, 8:58 a.m.
I'm not entirely sure what to make out of rule 4. Could someone please help me clear up somethings before I go off an do something stupid?
What does "content created before the start of the competition" entail? For example could I edit a few Sprites or 3D models that …Limited Pallete Tech Demo
Posted by zakchaos on April 2, 2014, 2:03 p.m.
64DSC Monochrome Dev Log #1
Posted by Jawchewa on April 2, 2014, 12:53 p.m.
Hello 64 Digits! This is both my first blog post, and my first Dev log for my competition entry. I've decided to try and make a game in black and white, and my tentative title is "Monochrome." I haven't decided much about story or characters, but I have gotten a …
Alternare Log #4
Posted by Acid on April 2, 2014, 10:35 a.m.
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I haven't gotten too much done with Alternare because I've been devoting a lot of time, and a lack of sleep, to making sure 64DSC started smoothly. I'm SUPER excited for the progress it's making and I'm proud that I was a factor in the creation of all …#64DSC Blog?
Posted by link2x101 on April 2, 2014, 7:07 a.m.
I got little to nothing done.
Settled on a nice palette, came up with the beginnings of an idea (actually several that I scrapped because I can't prepare the necessary engines without getting too lazy), and have been slowly working on graphics.It's coming out fairly nicely (for what little …Alita loves Pizza!
Posted by mazimadu on April 1, 2014, 10:52 p.m.