Recent Posts

Return after 6 years

Posted by ussyless on Jan. 11, 2014, 11:20 a.m.

Greetings, so after 6 years of being banned (not sure what for exactly, i was inactive when it happened, whatevs), i just decided to come back and beg for another chance, good news is, i'm now unbanned, and bankrupt due to all the related processing fees

In the intermediate, i …

Just a friendly reminder...

Posted by Hypernova on Jan. 9, 2014, 7:34 p.m.

Today I have found out a disaster bug at the widely used image hosting website. Where some of your uploaded materials might either be deleted or redirected to another user's uploaded image.

At the first thought I was hacked, but I found out several users has the same effect too …

Messing around with 3D Modeling

Posted by Astryl on Jan. 7, 2014, 6:03 p.m.

So…

Quote:
The peek I did take at this has gotten me interested in working on this sort of project myself; unfortunately for me, I'm a horrible modeler. Absolutely horrible. Let us not even talk about animation. And time. And… I shouldn't even be thinking about it.

That reminded me …

Taizen Music Blog 5486481

Posted by Taizen Chisou on Jan. 6, 2014, 9:50 p.m.

Wa-hey, I've actually compiled a decent number of tracks since the last time I've shoved a bunch at you guys.

IF YOU ALREADY KNOW WHAT TO EXPECT FROM ME, don't think that these will be much different :V

Re:LS stuff:

Themes for some bonus content that is only unlocked after …

GUI Update

Posted by Glen on Jan. 6, 2014, 7:24 p.m.

So, I've started working on a new gui system for my terrain/map editor. I wanted to see what everyone thought about my scrollbars and if you have

any suggestions on how to make them flow even better, let me know. I'm trying to make them feel really fluid.

Current features: …

Moikle's 64COM Episode 2

Posted by Moikle on Jan. 6, 2014, 2:23 p.m.

You asked for it, and here it is, the second episode of 64digits XCOM survival.

now I can get rid of some massive files from my hard drive.

(Embedded Video)

I am still looking for more people to recruit, so anyone who wants to be in, please tell me

More Naked People

Posted by Acid on Jan. 6, 2014, 11:25 a.m.

the nudity isn't random

the nudity is meaningful

the nudity is natural

the nudity is prevalent

the nudity is meaningless

Made a devblog already but I think Cyrus is punch me in the face if I don't post a graphics.

I don't want to share anything significant because I'll stop …

Doctor /Who/?

Posted by Powerful Kyurem on Jan. 5, 2014, 2:23 a.m.

So, for the past few hours, I have been puzzling over that question, and thought of a few answers.

An anagram of 'Bad Wolf' (the enigmatic phrase keeps popping up, and it seems to be a name of /something/. (Combinations: http://pastebin.com/hs2gGYj6 )

Chronos (time lord, lord of time. Same thing …

Games that don't exist

Posted by Glen on Jan. 4, 2014, 5:15 p.m.

Looking through my blogs over the last 3 years, I've found a few game projects that I was planning, but never finished. I noticed that they all had something in common. Each one had the potential to work in a 3D environment and needed a terrain/map editor and environment engine. …

We need software patents?

Posted by laurenecormi on Jan. 4, 2014, 4:39 a.m.

Today, when you look in the IP Intensive world, the world of IT seems to encounter a unique kind of challenge. Hence the current state of world can be called as an IP flux state. You would therefore find aggressive kind of debate being revolving approximately the subject of software …