Recent Posts

F4D Dev blog :)

Posted by spike1 on Jan. 2, 2014, 11:36 p.m.

Well, just found out this is compulsory and figured I should stop watching south park, so here is my Dev Blog for the F4D :D

So, at first I figured I would make my game 2d, so I started up gamemaker then realized I can't as I reinstalled my OS …

2013 Portfolio

Posted by death on Jan. 2, 2014, 10:20 p.m.

Warning: Large image.

Well it's a brand new year, so i thought it'd be nice to look back on all that i've done this year with game development. I may not have finished much but that doesn't mean i haven't done a lot of work. I know the same can …

On Restarting

Posted by DaSpirit on Jan. 2, 2014, 8:22 p.m.

So, recently I've pretty much restarted on my IDE project. This got me thinking about restarting on other projects. Some reflections and tips about restarting projects:

Don't

Let's face it. It is a boring task. You have something working and you destroy it. Work on getting your game to work. …

Future Trends in Product Fulfillment

Posted by jenna on Jan. 2, 2014, 4:17 a.m.

If there is one thing that every entrepreneur out there admits to, it is the changing face of the business practices. The growth of the IT sector has created a new breed of entrepreneurs who have brought in fresh ideas in running a business. The growth in the IT sector …

Well it's a new year

Posted by KaBob799 on Jan. 1, 2014, 11:11 a.m.

Thinking back, I'm not really sure what I did in 2013? I guess I programmed a lot of stuff but it's hard to remember what specifically I accomplished. I will try my best.

I recorded 80 Let's Play videos in the past 6.5 weeks. There is a good chance I …

Psycho

Posted by Eva unit-01 on Jan. 1, 2014, 1:33 a.m.

(Embedded Video)

I'm completely drained. COMPLETELY… DRAINED.

Anyways. I said I'd have my project done by the New Year, and by some black magic, I met that deadline.

Here is the first issue in all of its horribleness. Please, do enjoy, or not, hopefully not, cause if people end up …

Posted by Taizen Chisou on Dec. 31, 2013, 10:40 p.m.

A lot of the time I make games because I like them, yes.

I have to remember sometimes that I guess that means that nobody else will be nearly as into my material as…. well, myself, of course.

I find that I'm quite close to driving off friends because I …

Happy New Year

Posted by mattersonline on Dec. 31, 2013, 4:57 p.m.

I completed my prototype engine about a week ago. I want to post it here but I'm not too sure how and where to do that. The game itself is nowhere near finished but I want to post it to possibly get feedback over the design process. Anyways, I have …

64Digits 2013 - Statistics

Posted by Castypher on Dec. 31, 2013, 2:26 p.m.

Steven requested that I compile a list of statistics for this year. So I did. And let me tell you, data retrieval is fun and somewhat tedious.


Total Number of Blogs: 1,458

Total Number of Games: 47

Total Number of Comments: 19,836


Top 10 most discussed blogs of 2013

1. …

Kilin's F4D Requests

Posted by Castypher on Dec. 30, 2013, 3:47 p.m.

So as many of you may know, I'm making a sort of fast-paced action platformer with some tribute to the Castlevania franchise, which I've played none of. The story is centered around the events of a man who brought winter to a place that never knew snow, in an effort …