Recent Posts

Shadowgrounds, Computer and other stuffs

Posted by Firebird on July 18, 2006, 5:34 a.m.

A while ago I decided to download the shadowgrounds demo of steam. It's pretty cool, like a top-down shooter, but better. It is really a TPS, but probably better described as a TDS. anyway, here is some low-quality 800x600 (or is that 640x480… I can't remember XD) eye candy.

Number …

Joys of "View Queue"

Posted by Joewoof on July 18, 2006, 5:05 a.m.

Babble

Guess where my WIP is now in the Queue? 1! This anticipation is killing me, but in a good way! lol

Whoever came up with this "View Queue" suggestion is a genius. I submitted Tolerance to GMS, and they have a two-week delay without any indicators. If your game …

Exoskeleton of a Theory

Posted by MahFreenAmeh on July 18, 2006, 3:42 a.m.

Quick. Look to your left, then to your right. Did you see anything? Yes. You saw a fabrication. What you see, what you feel, what you taste, what you hear, what you smell is all a fabrication. It's only what They want you to taste, hear, feel, smell, and see. …

Update to yesterday was awsome

Posted by slyr1143 on July 17, 2006, 9:38 p.m.

i went back to the same dumpster behind ebgames todya, with some of my friends to see if we could score some free games, well we looked under a poster and found four other new games along with a fully functionly and charged exbox 360 wireless rechargable controller battery pack, …

Motorcycle Rodeo

Posted by Zac1790 on July 17, 2006, 11:42 a.m.

Yeah that's what they called it.

I think of it as more of a rally type deal.

So yesterday I went to one with my dad (because he loves motorcycles). The rally was in a camp ground so instead of roasting I played cards in a 15 year old guy …

Funology 101

Posted by FredFredrickson on July 17, 2006, 10:47 a.m.

As most of us here have dabbled in some kind of game development, I think that we all know that there are many aspects to a game - many facets to the overall product - that determines how successful it turns out to be. Some of the things that factor …

Woot

Posted by gov1 on July 17, 2006, 10:29 a.m.

I now have access to GM and 64digits, its just a shame that i didnt bring what i had done so far with me :(.

Never mind i can continue to develope everything else in the mean time,

RIGHT GUYS! this is what i need from you

Submit your designs …

Milkcrate Tetris

Posted by Stained Glass on July 17, 2006, 9:32 a.m.

I switched projects again. (the 3rd time in a row)

I don't know if any of you have ever played Yum Yum by Derby but about 3 months ago I found this gem and loved it. The game was awesome the way it was but there were many things I …

P I R A T E S

Posted by ultim8p00 on July 17, 2006, 9:26 a.m.

I went to the AMC yesterday to see Pirates Of The Carribean : Dead Man's Chest. I didn't really want to see it because of all the negative comments about it but my gf forced me to. All in all, I didn't regret it. It was a really good …

Duck Hunt: Clay Shooting

Posted by rockyran on July 17, 2006, 9:17 a.m.

My previously-unreleased game at 64D is now available: Duck Hunt: Clay Shooting. This game features a near-perfect port of the third minigame in the Duck Hunt classic. The reason I wanted to make this specific minigame and not the duck-shooting classic one was that I had already seen 1000 …