Recent Posts

-DSG- Depths: Ship is now in operation [UPDATE: new title?]

Posted by DSG on Jan. 30, 2013, 10:47 a.m.

(Embedded Video)

There ya go. Also, getting rid of Pyros, Frost, and Terra and replacing them with guns? Good idea or bad idea?

Also, I was thinking in the interest of exposure, I should change Depth's name since if you just google "Depths", any content related to my game will …

DSG

Scribbles (image warning)

Posted by Taizen Chisou on Jan. 29, 2013, 6:03 p.m.

Mainly because they're rather large.

I constantly have dreams like this. When I realize that this dream is recurring, though, it usually immediately shifts to a sort of romantic comedy.

This is reinforcing the fact that I can't draw animals.

This assignment was given the topic "silence and noise."

This …

Updates from Super Hornet Scramble

Posted by UnionJack on Jan. 29, 2013, 2:27 p.m.

If you've been following my posts at my personal page, or here, you'll notice I've been having trouble getting bullets working. I was going to go the projectile mesh route with them, but instead opted for raycasting. In future versions, I might try to come up with a stronger …

Random progress

Posted by aeron on Jan. 28, 2013, 8:55 p.m.

Heeeeellooooo. I've been back working on this voxel project, been picking some new long-term desing goals that have caused me to reevaluate my approach thus far. Instead of having level generation all scripted I am shifting to manual design. As such I am starting to develop editing functionality that I …

Fractals Forever

Posted by aeron on Jan. 26, 2013, 7:52 p.m.

It's no secret, I am obsessed with fractals. Why, you ask? Well because they are actually amazing. And damn that word for being trite, but I mean it. I've been fascinated with fractals for years now and I keep finding new reasons to explore them more deeply. Recently they have …

Best MMO I've ever played.

Posted by LAR Games on Jan. 26, 2013, 3:43 p.m.

So, I"m sure you guys have heard of the impending release of the Elders Scrolls MMO, which I'm really looking forward to.

Well, a few days ago, I started playing a different MMO to keep me busy until the beta of The Elder Scrolls Online comes out. It's called Tera. …

Bullets, bullets, bullets, and more bullets

Posted by UnionJack on Jan. 25, 2013, 11:56 p.m.

Alrighty, because of my newbishness in Unity, I spent a very long time trying to get bullets working. Maybe too long. In fact, they took me about a week off and on to try and figure out.

It wouldn't have been such a problem, but I am dealing with very …

Haven't blogged in a while

Posted by Astryl on Jan. 25, 2013, 4 a.m.

Hey, I managed to not drop an ellipsis at the end of the blog title!

So, I haven't blogged in a while. It gets difficult to write blogs when the only things you want to write about are of non-general interest. Because be honest, how many of you want to …

SoD concept art crap

Posted by mikemacdee on Jan. 25, 2013, 1:06 a.m.

I discovered that I still have the conceptual sketches I drew way back in 2010 when I first started devving Suspension of Disbelief. I'll upload those here for you to browse at your leisure.

These include sketches of the boss monsters, though, so SPOILERS AHOY unless you don't care.

Splash …

Anyone here dabble with MATLAB?

Posted by Ross on Jan. 23, 2013, 11:01 p.m.

We use MATLAB a lot in my Engineering studies, but as far as programming goes the thing is just a glorified calculator on steroids. I've heard of people actually making playable games and even executables using it, and I immediately wondered if anyone in the wonderful land of 64D ever …