Recent Posts

Successful Procedural Digimon Generation

Posted by tower07 on Nov. 25, 2012, 1:33 p.m.

This is the story of how I (eventually) succesfully wrote a program that generates

Digimon sprites on its own.

A few days ago I decided, on a whim, to try my hand at procedural sprite generation

after reading a blog post on Gamasutra. I decided since I'm a somewhat-novice to …

A remix of a cover (And a new original tune)

Posted by Astryl on Nov. 25, 2012, 5:54 a.m.

UPDATE: New 'tune

Whipped this up last night. Uses a few new tricks to sound more interesting.

https://soundcloud.com/mega1992/battle-in-the-city

Original blog post

I was bored yesterday, and almost posted this…

Then my sister turned the router off… Armageddon ensued…

Or not. I was too lazy to turn it back on again… …

...Lethal

Posted by Ronnica on Nov. 24, 2012, 2:23 a.m.

For the trillionth and one time, I can't wait to be free. I wanna forget all the mistakes I made, all the consequences. All the people that entered my life without wiping their shoes. All the blood I wish I could shed instead of tears.

How dare they take away …

I'm all refreshed and ready to go...

Posted by TehHoosier on Nov. 23, 2012, 2:45 p.m.

Hi again. I just flew in from my brief trip to spain and damn are my arms tired.

The trip cost roughly around £33,000 and now that it is all over I feel more refreshed than princess diana on a sunday. Who knew flying by helicopter to and from every …

Best non-windows based language and framework for making 2d games these days

Posted by tylerthemiler on Nov. 23, 2012, 2:34 p.m.

Hey guys,

Long time no post.

I love emacs / linux dev and I wanna make a game. It would be nice if it could run on windows also, but I really really don't want to use visual studio and would prefer to code in linux env if I can. …

Game Blog with Some Content I Think.

Posted by Charlie Carlo on Nov. 22, 2012, 11:03 a.m.

Okay, so Credence Filter's engine is so ridiculous that I feel incredibly accomplished whenever I successfully implement a feature that usually comes standard in Game Maker.

Case in point, backgrounds.

I last modified the engine to support two levels of tiles, but the game still felt flat. So here I've …

Couple of things

Posted by HeroofTime55 on Nov. 22, 2012, 9:47 a.m.

1) www.unitedequestria.com

Brony community, formerly but no longer associated with that game known as "CyberNations." Come hang out! And someone help me figure out how to make the shiny domain name I bought do more than just redirect =[

user was banned for mention of ponies

2) Minecraft

I appear …

Updating an old project

Posted by death on Nov. 21, 2012, 8:45 p.m.

For some reason, i got interested in looking back at some of my old stuff. While doing so, i discovered that… everything i made was s***. It's so terrible that i feel bad even having it on my profile at YYG.

However it's not all bad feelings. There's also some …

Diablo 3

Posted by ssdada on Nov. 20, 2012, 8:33 p.m.

Cherish what you already have and do not feel sorry about what you have lost. Most people just complain all the day and ignore something really important. Be a person who are good at discover the beauty of life. Then you will live a happy one.

——————————————————————————————-

Diablo 3 power …

Fight the Snow

Posted by Eva unit-01 on Nov. 20, 2012, 7:19 p.m.

(Embedded Video)

I haven't made a strictly art-blog in a while due to the bouts of drama over the past few months. But now things seem to be getting better.

I've managed to beat back my anxiety issues that made it feel like I could've had a heart attack at …