Recent Posts
A few things I would like to Show
Hey Everyone! Just doing a little update on what I have been working on. A while ago I put my first demo reel together, its not anything fancy since I had to put it together in the flash for a internship I was applying for.
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Guys… Guys.ll likeI'm kinda buzzed right now, but in my buzziness, I managed to finally finish my final piece, which is the District 9, HL2- Dog looking, Geth thing that took way longer than it should have cuz I got lazy. So likeYea.I shouldn't drink …Lurking in shadows...
Shadows, that I made…
Regrettably, I forgot to put the screenshots on my Flash-drive. So I'll update those tomorrow.Frankly, I've made no progress at all on my game; which is OK by me. I've got more important things to worry about at the moment. But I have been brushing …[DSG] If you like the OLD Depths...

168 hours of Pokémon!
RPg Competition - Rising Dark 1
Hello, my first blog post, basically just want to give some details on the game I am working on for the competition. This is my first post because I have been working hard on the artwork building the maps and character sprites that will be involved in the game. I …
It's my birthday!
Short blog/fuck the police. - We'll allow it. - I don't even - It's your birthday, dammit. - :lIt's my birthday! Turning 19, so nothing special this year other than being able to legally go into bars in my area. My friends are having a pretty big party for …
Mein
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So here I am- back on the attack. Chillin' with some Deftones while I get back on track.Sit close and stare while I take you aback.With some funky fresh sketches that'll hit you like smack.So first off, we have one that my gf inspired. You …A break from game programming
For the first time in probably 12 months I've been taking a small break from CheeseMod (it was rare for me to go 24 hours without working on it) as well as game maker and instead I've been working on PycoForums. I added a topic watchlist feature, but primarily I've …
Npcs and Fashion
Today I started on something I've been avoidng: Npcs. They are probably one of the biggest parts of the game and require the most code (in my opinion). So far I having been working on what actions they can do: moving, stabbing, shooting. I also have started to work on …