Recent Posts

quietus is awesome

Posted by NeutralReiddHotel on June 11, 2012, 10:57 a.m.

For being around here so long and still being active, and supporting of other members of the community.

Just wanted to say lol

I've been here for six years and I still haven't gotten into the community like I was when I first joined.

We just need more admins so …

Exile - In depth

Posted by Astryl on June 11, 2012, 1:56 a.m.

I was getting bored merely posting updates to my videos/screenshots of progress, so here, have an in-depth blog about the design and features I have already. :3

First, a screenshot with the new renderer:

Looks the same at first glance, but it now has lighting along with shadows. Both are …

Learning to Lead

Posted by Haizen on June 11, 2012, 1 a.m.

So I've been practicing lead guitar steadily for just about a year, Mostly just making sounds and annoying my family with my playing and singing. They hate it, I love it, go figure.

These last few weeks I've noticed a serious improvement in my playing, I can strum steadily and …

So yeah, I was in a musical?

Posted by link2x101 on June 10, 2012, 8:42 p.m.

Watch on YT.

I was cast as the voice of Audrey II. It was a fun experience and a cast member had the first night recorded. There were things I wish were better, both on my part and certainly the parts of others, but overall I think it was …

Italian Spiderman.

Posted by pounce4evur on June 10, 2012, 3:04 p.m.

https://vimeo.com/42254051

watch it. 'nuff said. bye!

Web Dev Question!

Posted by Alert Games on June 10, 2012, 2:11 p.m.

(Yes this has to do with what I'm doing with AG/LG)

So what is a good practice for storing the connection to the database file? How are websites typically set up?

So lets say I have a site called livegrenade.com ( :3 )

would it work like this on the …

The Twilight Realm - Video 1

Posted by Castypher on June 9, 2012, 3:19 p.m.

(Embedded Video)

I've been working nonstop on this lately. Hardly had time for myself anymore, but with Mega back in shape, I have little choice.

This marks the end of the game's first of five stages. Quick cutscene with a demo of the particle artist's starter combat. Some of the …

No sir, I don't Got Game

Posted by Cosine on June 9, 2012, 11:34 a.m.

Before I get on with the content of this blog, a few things:

1) I can't submit my game. Using files from the file manager (which are all listed as being 5.0MB and being uploaded Jan 15 2010), I get a "your file could not be uploaded" error. It's really …

Make it happen, cap'n!

Posted by Sheppard on June 6, 2012, 2:25 p.m.

So I'm a bit past schedule for the month of May, which is great! Now I'm already starting to fall behind for June though XD I'm hoping to have everything done for the engine by the end of June, and the 1st level plus the 1st official demo done. Once …

Terror (my new comp entry)

Posted by death on June 5, 2012, 12:58 p.m.

I feel it's been too long since i posted anything regarding my project. As i may have mentioned in my last blog, i changed my project a bit. I gave some breif information but didn't show much. So this time i brought some screenshots with me. Any criticism is welcomed. …