Recent Posts

Programming with OpenGL #7

Posted by Mordi on May 31, 2012, 9:10 a.m.

Right now, my project is br0ke. It's giving me a bunch of errors, including an "unexpected end of file". I cannot see where the error lies.

Before this happened, I recorded a video to show my recent progress.

View video

This menu is set up like this.

// Main Menu …

Lamb of god (clear-up) and music

Posted by Ghostwalking on May 31, 2012, 9:07 a.m.

Right time to sort some stuff out regearding the matter. i had was using this gamer tag long before LOG even announced that they were making the album it was on. so before it gets out of hand i do like the band and the song but they are not …

Progress Report - Month 1

Posted by Castypher on May 31, 2012, 2 a.m.

Completely fruitless. Kind of completely. I jumped in deep water with the combat system, which I wanted to be one of the more unique things about my entry.

What have I accomplished in this first month (PolyStyle - HAH)?

- Dialogue engine

- Opening cutscene

- Classes implemented, but each …

Shattered World progress (screenshots!)

Posted by Yaru on May 31, 2012, 12:28 a.m.

OK, so with the help of my best friend Simaster, I've decided on a title for my game: Shattered World: Beneath A Stone Sky. I'm not gonna spoil too much, but the main premise is that the world consists of lots of floating islands (in mid-air) and nobody …

What I've been working on recently.

Posted by link2x101 on May 29, 2012, 11:17 p.m.

(Super-recently, in fact.)

(Embedded Video)

It started when I was messing around with Conway's Game of Life settings…

All the original posts are here, but I'll post some new stuff on here as well.

So basically it started with just accidentally creating something that looked like it could be …

LG Mockup #1

Posted by Alert Games on May 28, 2012, 7:49 p.m.

This was done rather quickly so it may look a little sloppy, but the point is to demonstrate the concept site:

For those who dont know:

-Multiplayer

-Friends Lists

-Highscores & Achievements

- open API (after beta)

Of course it will need a bit of graphical work and a few …

Learning New Things

Posted by Charlie Carlo on May 28, 2012, 4:05 p.m.

I did some enemy sprites for the RPG4D competition. Amatubezen has been mysteriously unreachable for about a week, which is sort of odd.

The enemies are bug-like creatures of different species but the same genus. The genus is entirely sentient, with varying levels of intelligence. The most intelligent species have …

Music & Games

Posted by death on May 28, 2012, 3:12 p.m.

I have a question, how many people here listen to music while playing a game? what i mean by this is muting the games music and listening to your own instead. I find myself doing this a lot. Only with a few games do i keep the game music on. …

I'm still relatively new at this...

Posted by Astryl on May 28, 2012, 2:33 a.m.

jQuery. Heh. And here I thought it was some JavaScript interface to databases, or for data processing. Where has it been all my (web development related) life?

This demonstrates how little I know in some areas while knowing so much in others. Not the first time I've been put off …

[DSG] Dreams of Depths.

Posted by DSG on May 27, 2012, 2:06 p.m.

Hey all, I'm sure I'm not alone but I occasionally have dreams of DEPTHS that include radically different ideas of the game, some of which I feel like sharing!

You know, there's something about dreams… We dream of things we could never imagine awake, we imagine things that are so …

DSG