Recent Posts

Completed 1 room

Posted by death on May 5, 2012, 2:28 p.m.

lol haven't done nearly as much as i would have hoped by now. still experimenting and trying to figure out exactly what i want the graphics to be. the tileset has gone through numerous changes though and now uses the NES palette. (not sure if this change was for the …

Programming with OpenGL #5

Posted by Mordi on May 5, 2012, 5:43 a.m.

Finally got my spritefont to work properly.

Before, I simply had an array of 223 characters, drawing each texture separately. Now I've optimized it further by including all characters into one single texture. I've also contained all the info I need about each character into a struct, which is much …

Introduction + Game Plan

Posted by MetaKnighty on May 5, 2012, 12:51 a.m.

Hello. I'm new here and taking part in the RPG contest. I usually go by the name "Knighty". but that name was taken, so now I'm MetaKnighty.

The only time I actually finish and release games are during competitions. Having a deadline makes me work harder, so this contest is …

RIP MCA

Posted by Sheppard on May 4, 2012, 7:18 p.m.

Adam Yauch (MCA) of the Beastie Boys died today. So far this year we've lost MCA, Whitney Houston, and Earl Scruggs; who's next?

(Embedded Video)

(Embedded Video)

Stuff

Posted by Taizen Chisou on May 4, 2012, 5:58 p.m.

I am the worst at programming. Three consecutive releases of the the same version of Lunacy Star 2, each with bugs pertaining to the same thing? My God.

I'll have that fixed eventually.

Anyway, this exists:

And finally, me and my friends were about to launch a web series/comic dub/ …

More Puppies

Posted by LAR Games on May 4, 2012, 4:21 p.m.

As it says in the video description, I decided to record another video of the puppies.

This time, with 100% more Nube!

(Embedded Video)

Oh, if Nube looks like she isn't very clean right now, that's because I need to give her a bath really soon. haha

The puppies like …

Sandman update

Posted by Littlebear on May 4, 2012, 10:24 a.m.

So I've had yesterday and today off and was busy programming the whole time, to be honest today was a bit more productive on the visual side of the game and yesterday was more skeleton work lol. So without any further delay here are a few screen shots.

The whole …

Grand World: The Work In Progress thread

Posted by valkyriegames on May 3, 2012, 8:30 p.m.

Entry 1 (4/05/2012)

So for the past few days I've been developing Grand World with Construct 2 and managed to get my game working with multiplayer.

Here's a screenshot to show what I've achieved so far. Currently the graphics are just placeholder graphics, but my friend Zane444 is working on …

QDB broken?

Posted by Debels on May 3, 2012, 4:26 p.m. 🔒

Hi, i tried to use QDB, but when i try to submit the question it sends me to a link that doesn't do anything :/

Is this only happening to me or is it a common error.

Update on MMORPG

Posted by 1013Games on May 3, 2012, 4:02 p.m.

Since the first blog post we've made good progress, and are on schedule:

- Production pipeline starting to produce original pixel art

- RakNet replication working so that up to 600 players can join the server and walk around, and will be seen by other players. Screenshot showing 3 of …